Resident Evil 3
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Description
A Left 4 Dead 2 campaign based on Resident Evil 3: Nemesis.
Things you have to know:
-I changed the name (Raccoon City Nemesis) to avoid problems of people who dont know this campaign is based on Resident Evil 3.
0. This is not a recreation, it is a campaign based on Resident Evil 3: Nemesis. I've made several changes to adapt the maps to the L4D gameplay (events, items, paths)
1. The campaign now supports coop and versus mode, and contains one survival map.
2. Enable the instructor hints in Options, I added multiple hints to help you pass trough puzzles and events
3. In "old version" the finale is a standard one, just wait and survive the hordes until you can escape. Now it's a scavenge finale, so I added new stuff for the finale.
4. Playing versus you'll see different challenges. In some maps the survivor's score works "weird". It is because my maps don't match with some "rules" of versus mode.
5. If you get problems trying to play this campaign with friends try this: Create a lobby on Local Server to play with friends, but don't invite them yet. Enter the game. Once you are in game, open the console and put this command... SV_CONSISTENCY 0 (it is a zero). Then invite your friends.
6. Doors are unbreakables, and infected can open them by hitting (in versus mode, as a infected, you can open doors with your claws, right-click)
This campaign was made using music, sounds and textures from the original game Resident Evil 3/Biohazard 3, owned by CAPCOM.
If you find bugs please notice me so I can see and fix them.
- Co-Op and Versus Mode
- Contains 1 Survival Map
- Instructor Hints Available
- Music, Sound & Textures From Original Game
Tagged
Changelog
05/23/24 ======== -Balancing for finale event: gascans are now 10 and 7 for single player -Added more hints for puzzles like the music one at clock tower -Hunters at clock tower are no longer invisible
Reviews
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Rodry_metal
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resident_evil3_ma...
(260.1 MB)
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