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Monster Mill

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  • mcpig237
    mcpig237

    Posted this review

    9.5

    Pros:

    Very fun.
    Plenty of Dialouge.
    Huck died.
    The Boomer rigged door was a fun thing to try and avoid.
    Miniguns are placed in GOOD places, not like other campaigns where miniguns are pointed opposite of where hordes come from.

    Cons:

    SMG was pretty overpowered in maps 2 and 3 because of the very thin corridors.
    (Maybe Director)  Hunting Rifles didn't spawn until the finale, and even then only in one place.
    Map 4 was generally not fun, but that may be because I HATE maps with forests.
    A few bot navigation problems.
    Weapon spawns overall were pretty odd.

    Conclusion:

    A fun campaign with plenty of zombies and plenty of heavy turrets to kill them all with.  I got my Red Mist achievement on this level, I killed roughly 250 zombies with the miniguns.  

    This review was posted before the latest release.

Developers & Credits

File Details

monster_mill.vpk

(45.6 MB)

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Version 2.3 Complete

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