Complex IV
- 5.6K
- 0
- Windows
You are downloading as a guest.
The extended gallery contains images from all community members.
-
Add to gallery
Description
This is Complex IV its a continuince of my complex series for Red alert 2.
Its a 2 player map it has a river running threw it that cuts the map in half only one way across is a bridge that leads straight into a small city. It Basically a massive Ambush point. Ive played it AI seems to work just fine rather fast paced the way i ment it to
be this map does have fog on it so deal with it it adds ambience this took bout 2 hours to complete have fun ^.^ K THX BAI!!!
Tagged
Changelog
Map made by OverlorD This is Complex IV its a continuince of my complex series for Red alert 2. Its a 2 player map it has a river running threw it that cuts the map in half only one way across is a bridge that leads straight into a small city. It Basically a massive Ambush point. Ive played it AI seems to work just fine rather fast
Reviews
Be the first to write a review!
Write ReviewDevelopers & Credits
File Details
Complex_IV.zip
(260.5 KB)
View Changelog
Version 1.0 Complete
- Red CanyonN/A
Large Canyon in Central Africa, with a bridge crossing it in the middle. 3 Expansion Fields for each Player, one of them blue.
- UprisingN/A
A large tiberium fissure has opened where a quiet desert town once stood. The inhabitants are long gone, leaving behind their destroyed homes and lives. Now, as the war wages, armies come for 4 sides of the globe to fight for resources ...
- Russian-Ukrainian WarN/A
This is the map 'Russian-Ukrainian War' for C&C3 : Tiberium Wars.
- Tiberium SteppesN/A
Located in a verdant valley, this four-player map offers a small initial base area with a bit of tiberium and a Tiberium Spike, Expansion is the key, there are plenty of green tiberium fields and a few blue ones. The map is centered wit...
- Fallen IslandN/A
A great 1v1 map that in the V0.9 stage was very popular with over 150 download. Now, here is the full version.
You may like...
- Dead and GoneN/A
Ok this map is basically what I've seen many cnc3 fans asking for: An assymetrical, detailed and overall good quality map. The primary feqature of this map is a large gully that inadvertaintly divides the map in 2. One can tell a battle...
- JB_Waterworks-AN/A
KI-Tauglich: Ja (Gefecht & Multiplayer) Landschaft: Mediterran Zeit: Später Abend Wetter: Bewölkt Nebel: Grün Zone: Blau-Gelb Musik: Gelbe Zone Kamera Zoom: 100-400 Objekte: 159 Bauze...
- Tournament HighwayN/A
An 1vs1 map! There are two tib spikes an emp controll and a subway hub to each base. Enjoy!
- Flow of CorruptionN/A
4 Players teamplay in mind (North vs South). A river divides the map north to south with 3 crossing point at northern middle and southern points. Tiberium fields dot the river banks with a blue expansion field in the "Yellow Zone" secti...
- QuadagonN/A
Quadagon is a symmetrical four player map designed for tournament play. It favours turtlers with offence being slightly harder than defence. There are five chokepoints leading to each section, with three being destroyable/repairable b...
- DA Mahe MadnessN/A
Mahe Madness is a detailed 2-player multiplayer/skirmish map for C&C3. Set in the islands of the Seychelles, both players will battle for the main island of Mahe as they stomp through the lush jungles and setup camp near one of the bigge...
- Isles of DreadN/A
Unless you plan to build directly onto the path leading out of the base, which is still a viable rush strategy - just slightly less so, you're only going to have room for power, one or two refineries and your first war factory. Hopefully...
- Dry HeatN/A
4 player yellow zone with a mid day atmosphere. mostly open land with an interesting terrain layout. Many expansion fields along with nutral objectives.
Be the first to post a comment!