C&C Red Alert 3
Command & Conquer: Red Alert 3 is a 2008 real-time strategy video game developed by EA Los Angeles and published by Electronic Arts.
Today's Top Maps
Skirmish
09.23.09 Feedback 0
BattleBase Koi is a large support floating-fortress for Japan. It was origina... More >
Author TiberianFiend
Game C&C Red Alert 3

Rating
2 Watering Hole
Skirmish
09.26.09 Feedback 0
Watering Hole is a four player desert map with an oasis and small town locate... More >
Author Clone11b
Game C&C Red Alert 3

Rating
3 Pacific Heights
Skirmish
08.29.09 Feedback 0
This map is a remake of Pacific Heights for Red Alert 2. Each player starts i... More >
Author Clone11b
Game C&C Red Alert 3

Rating
4 Hostile Dawn
Skirmish
12.22.08 Feedback 0
This is my first time ever using a C&C editor, but Ive managed to remake my f... More >
Author $nake$hiT99 / SFSSnake
Game C&C Red Alert 3

Rating
5 Island Limits
Skirmish
04.09.09 Feedback 0
Two seperated islands to the right and the left. Each of the islands has two ... More >
Author Commander Shikari
Game C&C Red Alert 3

Rating
6 Battlebase X
Skirmish
07.29.09 Feedback 0
The idea behind this map was to say that this is part of the fortress that wo... More >
Author Clone11b
Game C&C Red Alert 3

Rating
7 Tokyo Harbour
Skirmish
07.21.09 Feedback 0
Tokyo Harbour is a map for six players. Each player gets two Ore Nodes at the... More >
Author Agro0
Game C&C Red Alert 3

Rating
8 Mayday II
Skirmish
06.05.09 Feedback 0
My fourth map for Red Alert 3. This map is my concept remake of Red Alert 2's... More >
Author Speeder
Game C&C Red Alert 3

Rating
9 DC Uprising
Skirmish
07.09.09 Feedback 0
DC Uprising is possibly my favourite RA2 map which is why I decided to make i... More >
Author Clone11b
Game C&C Red Alert 3

Rating
10 Fight For Survival
Skirmish
12.17.08 Feedback 0
====== Command and Conquer Red Alert 3 Map ====== * 2 Player Skirmish Map * 2... More >
Author Marc Rothmann
Game C&C Red Alert 3

Rating
Today's Top C&C Red Alert 3
Skirmish
09.23.09 Feedback 0
BattleBase Koi is a large support floating-fortress for Japan. It was origina... More >
Author TiberianFiend
Game C&C Red Alert 3

Rating
2 Watering Hole
Skirmish
09.26.09 Feedback 0
Watering Hole is a four player desert map with an oasis and small town locate... More >
Author Clone11b
Game C&C Red Alert 3

Rating
3 Tokyo Harbour
Skirmish
07.21.09 Feedback 0
Tokyo Harbour is a map for six players. Each player gets two Ore Nodes at the... More >
Author Agro0
Game C&C Red Alert 3

Rating
4 Pacific Heights
Skirmish
08.29.09 Feedback 0
This map is a remake of Pacific Heights for Red Alert 2. Each player starts i... More >
Author Clone11b
Game C&C Red Alert 3

Rating
5 Hostile Dawn
Skirmish
12.22.08 Feedback 0
This is my first time ever using a C&C editor, but Ive managed to remake my f... More >
Author $nake$hiT99 / SFSSnake
Game C&C Red Alert 3

Rating
6 Mayday II
Skirmish
06.05.09 Feedback 0
My fourth map for Red Alert 3. This map is my concept remake of Red Alert 2's... More >
Author Speeder
Game C&C Red Alert 3

Rating
7 Island Limits
Skirmish
04.09.09 Feedback 0
Two seperated islands to the right and the left. Each of the islands has two ... More >
Author Commander Shikari
Game C&C Red Alert 3

Rating
8 Fight For Survival
Skirmish
12.17.08 Feedback 0
====== Command and Conquer Red Alert 3 Map ====== * 2 Player Skirmish Map * 2... More >
Author Marc Rothmann
Game C&C Red Alert 3

Rating
9 DC Uprising
Skirmish
07.09.09 Feedback 0
DC Uprising is possibly my favourite RA2 map which is why I decided to make i... More >
Author Clone11b
Game C&C Red Alert 3

Rating
10 Battlebase X
Skirmish
07.29.09 Feedback 0
The idea behind this map was to say that this is part of the fortress that wo... More >
Author Clone11b
Game C&C Red Alert 3

Rating
Hexalock Lake
Author: Marc Shallbrook
Updated: 03/15/14
525KB
4,527
This map is designed for 6 players in a 2v2v2 set up. The set up should include a northwest team, a northeast team and a south team. The map was not created as a symmetrical map, and as such there are variations to the start choices affecting defensibility, access to team-mates and expansion routes. 

The water players are under constant pressure and will require quick thinking to survive, whilst the land players will need to balance aiding their team-mates and pressuring the other land players to prevent them accruing a critical mass of high tech units.

Each player has one logical expansion, with 3 other contested expansions occupying the outskirts of the map, surveillance and repair tech structures also occupy contested territories in the map.
Changelog (v1.0 Final)
Embed / BBCode
Tagged Hexalock_Lake.zip
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