[Mutator] Visible Spectators
- 8.6K
- 0
- Windows
You are downloading as a guest.
The extended gallery contains images from all community members.
-
Add to gallery
Description
This is a mod that I wrote a while ago and has been flying around in some servers.
It makes all spectators (including dead players) into visible (random) colored puff clouds.
You can alter following values from MutVisibleSpecsX.ini (or from in-game settings):
ZapDamage=20 - The zap damage spectators can deal.
SpectatorModel=1 - Model type (0 = clouds, 1 = UFO's).
ZapProjSpeed=1000.000000 - Zap projectile speed.
LaserRefireRate=1.000000 - Zap refire rate as spectator.
ZapTime=1.000000 - How long (in seconds) zeds stay zapped.
bAllowFireLaser=True - Allow spectators fire zap lasers.
bLaserZapEnemy=True - Zap projectiles zaps enemies like ZED gun.
ZapHealDamage=2 - While spectating a player, heal this much hitpoints per fire (0 = disabled).
Tagged
Changelog
03/09/14 ======== No revision notes have been added by the developer.
Reviews
Be the first to write a review!
Write ReviewDevelopers & Credits
-
Marco88
Publisher
File Details
MutVisibleSpecsX.zip
(75.3 KB)
View Changelog
Version 2.0 Final
- BellTollsN/A
This map is loosely based on the UT99 map DM-ForWhomTheBellTolls. It has some similarities, but the overall size and layout has been significantly changed to accommodate the Killing Floor game play. Overall the map runs well on pathing,...
- KF-TheWaterwayN/A
The city is still as peaceful as it was when we were here before. May secrets have not yet been uncovered, so were are here yet again. Until all hell breaks loose…
- KF-CS_JailXMFN/A
This is a map based on a CS map. Its not the same because i used killing floor textures. I hope you enjoy. Also please leave a comment if you can. Ty and have fun!
- DOOM 3 Main menu song for KF_ConnectionsN/A
This mod replace KF_Connections on main theme from DOOM 3
- Reload OptionsN/A
(Whitelisted) This mutator adds options to disable auto-reload and to make the reload animation interruptible. Options - Allow to interrupt: allow actions, which can be changed in the config file (see below), to interrupt the reload...
You may like...
- KoridoriusN/A
Map is very interesting and challenging without teamwork you wont survive.
- KFO-PeakN/A
Your team was sent to investigate the muders of Peak Mannor when something hits your heli and it suddenly spins out of controll and crashes into a canyon. Seeing a rocket came from somewhere nearby, the team now knows the location of the...
- KF-ParkingDeathN/A
The battle for West London continues under the earth. The horde of mutants come from the sewers, invading a public underground parking. The police forces can’t contain the invasion, and call to the mercenaries to close the problem. Take ...
- KFO-Foundry-SE (ScrN Edition)N/A
A conversion of one of the best stock map to the Objective Mode Map is not whitelisted (yet). Map uses own code packages that aren't whitelisted yet (will be submitted for a whitelist ASAP). KFO-Foundry is fully compatible with vanilla...
- KF-CS_OfficeN/A
Thank you for downloading KF-CS_Office I recreated cs_office from counter strike for killing floor. The original levl design is by Alex Manilov. To install simply put the .rom file in your killing floor > maps folder. Special Thanks to ...
- KFStatsXN/A
Provides a statistical summary of a player's performance. Supports remote storage to allow stat accumulation and also tracks match results.
- KF-ZMSnowBase2N/A
This map is also based on a cs1.6 map called ZM-SnowBase2...
- ArchivesN/A
The team has broken down in a block of the city where very little seems active. The library was supposed to be a safe house for evacuees, so thinking that there may still be some civilians remaining, you have entered the facility - only ...
Be the first to post a comment!