ctf_platform
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Description
Recommended game rules: 10 sec respawn, 2 or 3 captures win the game, class cap of 3 or 4, and a 30 sec setup time, as the first points are quite vulnerable to capture at first.
It looks a bit ugly due to the fact that I haven't focused on the art aspect of it quite yet. This beta is solely meant to test out how the actual gameplay/spacing works out. It's a CTF map with a bit of a twist: Each team starts with one intelligence briefcase outside of their base. Once that is captured a new one spawns inside of the base. Capture that one to win! You can set it to be as many caps you want to win, but I would recommend 2 or 3. Feel free to add it to your server rotation!
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Version 1.0 Beta
- The Rusty BucketBeta N/A
A remake of Rare's Rusty Bucket Bay from Banjo Kazooie. The map is focused on the ship only. Map Supports bots and features the following: *Horsemann *Wheel of Fate *Banjo Kazooie Pickups *Banjo Kazooie Textures
- pl_cornfarm_rcN/A
Corn Farm is a single-stage payload map. I didn't make any custom content, so there shouldn't be any in it. Edit: Updated to RC.
- Complex DN/A
Versus Saxton Hale map. Looks like a secret laboratory, where Red must fight with Hale (another freak) like group stripping fights with monster. Enjoy.
- unmasked spy ressubedN/A
this skin is made by rebbacus this skin are old only for sfm but i ressubed this for tf2 enjoy :)
- Sonic signsBeta N/A
Replace the following signs: Battlements, Control point, Resupply, Intelligence, Exit, Capture point Video by Sonic111
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replaces the flag for the buff banner note : used really for friends games. the Godzilla content. art used goes to rightful owner
- cp_skullsN/A
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- Sonic Ze Ubermensch Announcer Voiced By MeBeta N/A
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- trade_thebiomes_v1N/A
Originaly Released in: 2013-12-23 One of my first maps of which I've actually finished! (yea, is supposed to look this simple, trust me.) This map is unoptimized, but when teseted on my very slow PC it ran great! There is a control poi...
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