pl_donut
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Description
The objective is ofcourse to get all 4 points but there is a twist besides just pushing it arround. When a enemy point is captured the cart will become under control for the capping team for 90 seconds (this makes it impossible for the other team to push the cart). This forces people to prevent the enemy from capturing a point and makes defence as important as offence (in early beta versions it resulted in people not caring about it as they usualy got the next point anyway). It also forces the offensive player to turn defensive during that moment and defensive player offensive.
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File Details
pl_donut_b3.bsp
(3.9 MB)
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Version 3 Beta
- Jojo's Bizarre Adventure ZA WARUDO Huo-Long Hea...N/A
replaces most of the Huo-Long Heater sounds with DIO's ZA WARUDO changes the wind up, wind down, idle spin, and shoot sounds. izgud
- Classic Windows Hitsound + KillsoundN/A
The classic error chime that everyone familiar with the Windows 9x days came to have engraved into their skulls, turned into a TF2 hitsound with the Windows 3.x startup "TADA" as killsound. For installation, simply drop the VPK into you...
- Rio blu buff bannerN/A
replaces the flag for the buff banner note : used really for friends games.
- cp_skullsN/A
Scoring: - once the Warehouse and Labs are captured, the final point (inside the base) unlocks. - enemy teams re-spawn 5 seconds faster once their Lab has been captured. Features: - flying UFOs to shoot from - bases are two story hallow...
- Delphox and Samurott Dispenser ScreensN/A
Replaces the RED dispenser screen with Delphox and the BLU dispenser screen with Samurott which are both from the Pokemon series. Credits to Xous54 for the images used.
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