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GameMaps Left 4 Dead 2 Maps 2 evil eyes l4d2
2 evil eyes l4d2 created by Matt L.
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Reviews (134)
I have decided to release a final version with all the fixes that people noticed playing 2ee. I havent rebuilt all the areas that seem a bit 'fantasy'like for some as not to destroy all the fun.Hope you all have a kick out of discovering or re playing 2ee .
Version: 2.0  (Final)
Last Updated: 01/07/11
Released: 01/07/11
Author: Matt L
Publisher: Matt L
Maps: 6/6
Map Size: Not Specified
Max Players: Not Specified
File: 2evileyes.vpk  
Size: 63.32MB
Mode: Co-Op, Versus, Campaign,
Tagged: L4D2 Survivors,
Pros:
- Decent, enjoyable campaign. - Some cool in-game features (boat ride, destructive environment)
Cons:
- Bots knocked clear out of map by charger - First couple of levels too easy - Final couple of levels too hard - 5 tanks in the finale... seriously?
Conclusion:
For the most part I enjoyed this campaign. Starts off really easy with a nice couple of warm up levels. The middle couple of levels were a nice difficulty and fun to play. Then the fifth level with the storm became a real pain, basically a non-stop gauntlet with non-stop storms and far too many specials. The finale was going all well and good, but then there were so many tanks. One showed up during a horde, then 2 more showed up just after that, then when rescue arrived 2 more tanks showed up in the midst of the gauntlet to the helicopter... it really ruined the enjoyment of the rest of the campaign.
Pros:
Level 1 Nothing special. Level 2 Train derailment looks decent Level 3 Boat ride was neat, but short. Longer map Level 4 Safe room matches up with last map. Level 5 Most detailed map there is Long enough to be an actual map! Level 6 I liked the bridge at the end
Cons:
Level 1 (-1) Poor map design Rocks look out of place, same with hedges Beginning car is stuck upside down between two rocks??? Bland environments Level 2 (-2) Airplane front at beginning, can see there is no backside Safe Room house doesn't match up with previous map Rest of airplane halfway through map? Random airplane parts Rocks still seem out of place and repetitive Bland environments Level 3 Safe room doesn't match up with previous map again Boring ending safe room. Literally nothing in it. Level 4 (-2) Ending area doesn't make sense map wise and realistic wise. Whole map is just a bridge, with a train event. Bland buildings and environments Level 5 Safe room supplies are kinda just laying there again. As if you just plopped down some medkits and guns without thinking in a realistic sense. The medkits are standing up, all four perfectly. I'm sure you know what I mean. Level 6 (-1) Finale area is bland A house and bridge, the cliffs don't go out far enough so you don't see the edge of the map
Conclusion:
I know this review was harsh on map design, but a decent campaign has good map design Try to think in terms of, does this make sense to put this prop here? Should I put a random half airplane in my map? In essence, poor map design, poor game play, overall bland environments, and reused props up the gazoo.
Pros:
- Really good design - Hard (on normal mod too) - Lot of zombies - Graveyard - Long campaigne
Cons:
- First 2 maps was a bit borring (-1) - Bots a bit stupid, they aren't helping (-0.5)
Conclusion:
it's a really good map! Keep up this work! One of my favourites ! <3
Pros:
decent campgain
Cons:
i dont like the fact that when i had my game crashing when playing this campgain it dont crash on me
Conclusion:
none that i can see but this is a good campgain maybe two evil eyes sequel sometime?
Pros:
+ Excellent level design + Perfect versus gameplay + Great events
Cons:
- Very hard on expert - Can get stuck sometimes - Maybe a bit long
Conclusion:
Simply amazing, I understand why Valve featured it first, this is a versus dream campaign, even if it's very hard on expert, everything is there to make it fun, it's one of the best custom campaign ever created, great job! I rate it 99 because nothing and nobody's perfect ^^ Kiss Don :*
Last Updated: 01/07/11 Version: 2.0  (Final) Views: 1,065,741
i downloaded and :( in map there is lot of error signs showing in map and too much purple color evrywhere why this happeing??? and how to fix this?
go to options, video, advance settings, turn your SHADER to Medium, this work for me.
Pros:
- Decent, enjoyable campaign. - Some cool in-game features (boat ride, destructive environment)
Cons:
- Bots knocked clear out of map by charger - First couple of levels too easy - Final couple of levels too hard - 5 tanks in the finale... seriously?
Conclusion:
For the most part I enjoyed this campaign. Starts off really easy with a nice couple of warm up levels. The middle couple of levels were a nice difficulty and fun to play. Then the fifth level with the storm became a real pain, basically a non-stop gauntlet with non-stop storms and far too many specials. The finale was going all well and good, but then there were so many tanks. One showed up during a horde, then 2 more showed up just after that, then when rescue arrived 2 more tanks showed up in the midst of the gauntlet to the helicopter... it really ruined the enjoyment of the rest of the campaign.
Pros:
Level 1 Nothing special. Level 2 Train derailment looks decent Level 3 Boat ride was neat, but short. Longer map Level 4 Safe room matches up with last map. Level 5 Most detailed map there is Long enough to be an actual map! Level 6 I liked the bridge at the end
Cons:
Level 1 (-1) Poor map design Rocks look out of place, same with hedges Beginning car is stuck upside down between two rocks??? Bland environments Level 2 (-2) Airplane front at beginning, can see there is no backside Safe Room house doesn't match up with previous map Rest of airplane halfway through map? Random airplane parts Rocks still seem out of place and repetitive Bland environments Level 3 Safe room doesn't match up with previous map again Boring ending safe room. Literally nothing in it. Level 4 (-2) Ending area doesn't make sense map wise and realistic wise. Whole map is just a bridge, with a train event. Bland buildings and environments Level 5 Safe room supplies are kinda just laying there again. As if you just plopped down some medkits and guns without thinking in a realistic sense. The medkits are standing up, all four perfectly. I'm sure you know what I mean. Level 6 (-1) Finale area is bland A house and bridge, the cliffs don't go out far enough so you don't see the edge of the map
Conclusion:
I know this review was harsh on map design, but a decent campaign has good map design Try to think in terms of, does this make sense to put this prop here? Should I put a random half airplane in my map? In essence, poor map design, poor game play, overall bland environments, and reused props up the gazoo.
Pros:
- Really good design - Hard (on normal mod too) - Lot of zombies - Graveyard - Long campaigne
Cons:
- First 2 maps was a bit borring (-1) - Bots a bit stupid, they aren't helping (-0.5)
Conclusion:
it's a really good map! Keep up this work! One of my favourites ! <3
Pros:
decent campgain
Cons:
i dont like the fact that when i had my game crashing when playing this campgain it dont crash on me
Conclusion:
none that i can see but this is a good campgain maybe two evil eyes sequel sometime?
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