I have decided to release a final version with all the fixes that people noticed playing 2ee.
I havent rebuilt all the areas that seem a bit 'fantasy'like for some as not to destroy all the fun.Hope you all have a kick out of discovering or re playing 2ee .
Not recommended. Way too much hordes. In fact, all the maps are just made up of horde after horde. Though, great nap design. [̲̅$̲̅(̲̅ ͡° ͜ʖ ͡°̲̅)̲̅$̲̅]
Great design
Gameplay is fantastic
Lots of surprise events
Supplies at the end of hard events
You can activate the boat without bots having to jump on it.
Finale is fun.
Cons
Huge hordes would spawn inside saferooms during "run to the saferoom" events.
Constant heavy rain in Map 5. As soon as one storm ends, another begins.
Fun and hard campaign. Unlike many other campaigns, this one doesn't fudge the difficulty by dragging on maps forever while being stingy with supplies. Its difficulty is in the events, many of which catch you off guard and with no corner to back into. It made me so happy at the boat event when it looked like the bots wouldn't get inside that activating it forces them in. It's unfortunate how common it is to find campaigns where the author has not bothered to check whether or not the bots will function, especially in unique events like that. Thank you to the author for giving a shit about single players.
141031
played map befor, now it insists must redownload it and install.
Got again the 161MB .vpk (created 1/7/2011 3:00pm) but with that in the addons folder on trying to join map it still indicated must download, links to this page.
Great design
Gameplay is fantastic
Lots of surprise events
Supplies at the end of hard events
You can activate the boat without bots having to jump on it.
Finale is fun.
Cons
Huge hordes would spawn inside saferooms during "run to the saferoom" events.
Constant heavy rain in Map 5. As soon as one storm ends, another begins.
Fun and hard campaign. Unlike many other campaigns, this one doesn't fudge the difficulty by dragging on maps forever while being stingy with supplies. Its difficulty is in the events, many of which catch you off guard and with no corner to back into. It made me so happy at the boat event when it looked like the bots wouldn't get inside that activating it forces them in. It's unfortunate how common it is to find campaigns where the author has not bothered to check whether or not the bots will function, especially in unique events like that. Thank you to the author for giving a shit about single players.
- Decent, enjoyable campaign.
- Some cool in-game features (boat ride, destructive environment)
Cons
- Bots knocked clear out of map by charger
- First couple of levels too easy
- Final couple of levels too hard
- 5 tanks in the finale... seriously?
For the most part I enjoyed this campaign. Starts off really easy with a nice couple of warm up levels. The middle couple of levels were a nice difficulty and fun to play. Then the fifth level with the storm became a real pain, basically a non-stop gauntlet with non-stop storms and far too many specials. The finale was going all well and good, but then there were so many tanks. One showed up during a horde, then 2 more showed up just after that, then when rescue arrived 2 more tanks showed up in the midst of the gauntlet to the helicopter... it really ruined the enjoyment of the rest of the campaign.