Environment
Arctic / Winter
Barricade / Construct
Boss / Special
Caves / Dungeons
City / Urban
Desert / Sand
Fantasy / Arcade
Farmland / Rural
Forest / Woods
Global / International
Hills / Plains
Historic / Landmarks
House / Structure
Industrial / Commercial
Jungles / Swamps
Lakes / Rivers
Maze / Perplex
Military / Outpost
Mountains / Rocklands
Oceans / Islands
Orange / Box
Recreation / Indoor
Remakes / Ports
Simple / Basic
Space / Planets
Training / Arena
Traps / Obstacles
Tropical / Beach
Village / Towns
Volcanic / Ash
Difficulty
Player Mode
Seasonal
Left 4 Dead 2 : Surrounded by the Dead II
75MB
Updated: 07/18/14
163,909
Make your way through the dead city to the docks!
It's a L4D2 port from L4D1 version. Thanks to AGRESSOR to give me permission to convert his awesome work.
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What people are saying...
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alex_mercer
September 2014
At the finale, on the radio, when I pressed "E" to use the radio, It says "Wait for everyone to be ready." (or some sort of that). All of my teammates are AI bots. I repeatedly pressed it before it works. Please fix that; it can be annoying sometimes especially if you play alone with bots.
My Rating:
By IMakeLevels
August 2014
Pros
Decent lighting (some times)
Good use of directional cues (spray paint arrows, safe house symbols, etc)
Branched paths, not super linear design
Exploration pockets
Good variety of pickups and health items
Cons
Invisible collision in some areas
Infected jumping onto moving train is janky
Unfocused lighting (some times)
Default lightmaps make for no contrast or interesting shadows
Exploration pockets sometimes had nothing in them
No audio between survivors both ambient conversational stuff or directional leading audio
No landmark guiding me through mod
No context for why I'm in this city, why I'm going to the docks, etc
Finale was waaaaay underwelming, super safe, zombies only have 1 approach, mounted gun and waist high cover protects against chargers/smokers, VERY short run to vehicle once it's finished
Janky trying to start finale with bots. Nav mesh for bots to be "ready" doesn't extend far enough out, have to pull or push survivor bots into it (not an issue if playing with 4 human players)
Despite the cons outweighing the pro's it's a decently created mod that follows the safe formula of most L4D mods. For that, most people will enjoy it I think. Unfortunately, it doesn't really stand out or do anything innovative so it will likely get lost in the sea of other mods that stick to the same formula.
By Firewall-BR
July 2014
Pros
Is a short but well elaborated campaign (sometimes you want one for fun).
Lots of rooms to explore.
Balanced special infected and panic events/buttons.
Balanced supplies and weapons.
Nice atmosphere.
(Some) alternative pathways.
Cons
I've got some pink textures (those sand barricades on picture 4).
We died once on map 2. When restarted, we were able to do at least half map with no zombies (differently than the first time)!
Despite the Cons, is a cool campaign to play on Adv or Expert. I am keeping it! :)
By Undead Hunter
May 2013
Pros
Playable on SP.
Supplies adequate to good.
Interesting map - nicely laid out.
Right length and overall level of challenge.
Cons
Last map can be tough on SP.
Finale spawns 4 plus tanks (not all at once) - plus a few too many special infected at the worst times.
Can be a pain in the a** at times.
Overall I like the map and recommend it. Interesting map layout and pathways - feels somewhat like crash course but longer, and more challenging in the end. I'd give it a point higher, but the finale spawn too many tanks, plus a few too many special infected. Hold on to your health kits and be in good shape in the finale.
Overall a good campaign - solid but not perfect.
By Mz Cookies
June 2012
Pros
- Custom cars with custom sounds
- Directions
- Cut scene of driving
- Creative events
- Detailed in some areas
- Bot navigation
- Classic L4d1 gameplay
- Plenty of places to explore
- Sufficient amount of closets
- Finale's radio
Cons
- Levels can feel repeated
- Not enough supplies
- Tanks spawn when trying to reach the rescue
- No dialogue
- Not many places to hold out in the finale
- Tank can get stuck behind objects
This short campaign makes me feel like I was playing L4d1! Although a few things could be improved but i''ll give it an 8 mainly based on the unique cars and cut scene :P
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