100% Verified

Tour of Terror

You are downloading as a guest.

Tagged

  • darkblade05

    Posted this review

    4

    Barren, empty, aimless. Needs work.

    Good example of how recreating real world locations doesn't translate into good gameplay. I salute your dedication to recreating these locations. But the campaign just didn't feel well fleshed out. 
    
    Picture this: Imagine playing a whole campaign in the cordoned off areas of No Mercy or Dead Air that you can only noclip or glitch into. That's what it's like to play this campaign. Barren, empty, with low quality textures and models, save for the recreated real world buildings, which feel out of place and imported; as well as largely untouched by the zombie apocalypse.
    
    Long, empty directionless maps, felted very disjointed at times with unnecessary forks. There are some glaring quality issues, with shortcuts taken in places it shouldn't have been. The hotel in map 1 for example: Every single hotel room entirely lacks a floor plan: No kitchens, no baths, no bedroom, no common area. Just an open room. With basically nothing in it. Copied and pasted a few times. Multiplied by the number of floors, 5 or 6...
    
    Map 3 has a panic event in a town hall that, for some reason, enables multiple special infected to spawn. At one point, I had two smokers, a hunter, a charger and a spitter all up at the same time, and had just killed a jockey and boomer not long before. I have no mods that modify special spawn rates.
    
    Common infected pathing is all but entirely broken in map 4. After the panic event, I kept getting hordes with incoming attack warnings in captions, but only a tiny handful of infected would ever make their way to us. Speaking of, this is by far the most egregious map - wandering and nearly perfectly aimless if it wasn't for a sparing arrow or two to point the way. There's also no ammo piles(I believe?) and no respawn rooms after the panic event, which is the longest part of the map.
    
    The finale is easily the best map of the whole campaign. Great layout, fun to play. I'd log hours into it in Survival mode if it had more supplies. And yet, this is the only map that isn't available in Survival. This to me, is mind boggling.
    
    Overall I'd rate this a 2/5. It feels unfinished, and very unpolished. It could be good if you worked on lighting, better textures and added more props to make the maps feel more alive and lived in. Good level making should tell you a story of what happened to the place, the people. As is now, it's just... here's a real world location. Here, have another. And another. There's no context, and no little to no indication of what happened after the start of the infection.
    
    You should cordon off unnecessary paths (or let the director control forked paths). And add some voice lines triggers to indicate you're even going the right way/indicate directionality. Or at least more arrows. I felt so incredibly lost at times, particularly in maps 2 through 4.
    
    No one I played it with particularly enjoyed it, and we had someone get so annoyed that they left during the second playthrough. As is, I'm uninstalling, unfortunately.
    • It's 10 years old so I don't plan to revisit. All your points are valid and actually things I cringe at looking back. But I'm just one man with a job and limited time. I appreciate you sharing your thoughts.

Developers & Credits

File Details

tourofterror.vpk

(216.7 MB)

View Changelog

Version 5.5 Final

Featured
  • Map
    The last Afterglow
    N/A

    在幸存者们离开海啸城市后,帆船载着他们漂流到一座灯塔孤岛,发现灯塔之下是一个军方的地下仓库... After the survivors left the tsunami city, the sailboat carried them to drift to a lighthouse island, found under the lighthouse is a military...

    • Updated
    32,141
  • Mod
    Crazy Chargers
    N/A

    CHARGERS GOT CRAZY! THEY ARE NOW FASTER AND CAN MOVE FREELY. SO RUN!!!

    • New
    471
  • Mod
    Abandoned Soldiers Collection
    N/A

    Los mods NO son de mi propiedad, han sido recopilados de varios autores. Este mod contiene: Skins de los personajes con temática de guerra, Armas con diseños de la segunda guerra mundial, algunas apariencias para las armas cuerpo a cuer...

    5,270
  • Guide
    Barricade Script

    Barricade Script Keep in mind though, the simplest way around this is to go to the L4D2 menu and open console and write sv_cheats 1. After that write every items from below in your console and press enter. Then when you finish select a m...

    2,795
  • Guide
    How to Configure Toggles in "Merciless Survivor...

    This time, I would like to give you some guides about how to configure toggle features in one of my bot mods, " Merciless Survivor Bots ". The toggle features are located in L4D2 game folder in "......\left4dead2\ems\mercilessbots\mercil...

    7,951

Feedback