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Super Infecteds Custom Mutation
If the normal special bots are too easy to kill and too boring, look no further! Try to make it more challenging by making them more powerful by using my custom mutation! This will require sv_cheats to be activated though... Anyway, heres a long list of commands for the custom mutation. WARNING : it will be too hard for survivor bots to beat the super infecteds so set the sb_ max_team_melee_weapons to 100 z_speed 100 z_health 1000 z_pounce_crouch_delay 0 z_pounce_damage_delay 0 z_pounce_damage 3 z_pounce_interval 0.1 z_hunter_health 3000 z_hunter_speed 600 smoker_tongue_delay 0 tongue_cone_start_tolerance 100 tongue_choke_damage 2 tongue_choke_damage_interval 0.1 tongue_victim_speed 450 tongue_victim_accelerate 50 z_jockey_ride_damage 1 z_jockey_ride_damage_delay 0.1 z_jockey_ride_damage_interval 0.1 z_jockey_health 3250 z_jockey_speed 500 z_charge_interval 0 z_charge_impact_radius 100000 z_charge_max_damage 50 z_charge_max_speed 100 z_charger_health 5000 z_charger_pound_dmg 30 z_spit_interval 0 z_spitter_health 2500 z_spitter_speed 300 z_vomit_interval 0 z_exploding_health 1000 (health of Witch) z_exploding_speed 250 z_tank_health 100000 (100,000) z_tank_has_special_blood 1 z_tank_speed 300 tank_fist_radius 50 Every infected's weakness is a melee weapon. Watch out for Super Boomers though if you don't want to use melee on it. Too hard? Try to train. director_stop bind <unbounded key> "z_spawn <any>" or "z_spawn;z_spawn;z_spawn" Enjoy! If you can...
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