The map differs from the existing screens, forgot to get some new ones There are two trains both running on random intervals between 60 seconds. There is also a setup time as the map is quite small. Protective glass has also been added t...
- ctf_crossportBeta
- ctf_creakAlpha
This is the second version of CTF Wastershed. Check out the change-logs to see what has been changed in this version.
- ctf_coretAlpha
This is a standard CTF symmetrical map. It is a total recreation of the classic UT 99, ctf_coret. In this build, there are no ambient sounds or anything like that, visually it is almost 100% complete. The original was far too dark and un...
- ctf_controlAlpha
CTF_Control is an intelligence map with a control point element. each teams intelligence is held under lock and key. when a team owns the center control point the enemy's Intel doors open and it can be capped. but be warned! if the enemy...
- ctf_checkpointBeta
You're a real cool player. You bravely fight your way through all the enemy defenses, battle through into the basements, nab the intel, and come back up topside just in time for everyone you killed along the way to have respawned and cam...
- ctf_BrokenBeta
A simple capture the flag map with breakable objects and secret areas, including a path connecting the bases and a hidden battlement. Each base supports around 2 engineers, and the intel is in open sight on top of the spawn rooms, easily...
- ctf_bespin_shaftsBeta
This is a remake of the map in Jedi Outcast aka JK2, ctf_bespin_shafts. This has custom textures, including a skybox, and everything, it is pretty much an exact replica! This is only a beta though, so there are bugs.
- ctf_Battle_LineBeta
This is a large capture the flag map, designed for 32 players. Each side has a fort protected with a moat. There is a narrow bridge across the moat and an entrance to a sewer below the bridge. You have to jump into the water to enter the...
- ctf_avantivilleBeta
Blu and Red have been neighbors for decades, carrying on with their everyday drivel of a booming commodities industry in harmony. Blu's covert operations and espionage have uncovered Red's massive plot to take Blu over. Blu has decided ...
- ctf_atomicaAlpha
The author always wanted to make this map into CTF or capture point style map but didn't know how.. well he found how to convert old maps.. this was the first map he ever made.. so its also his first tf2 map its an alpha.. if your going ...
- ctf_arklayBeta
Don't be fooled by the name this isn't a Resident Evil map I could'nt think of a better name but then I saw a Resident Evil Afterlife Trailer I was like hey Arklay Mountains so why not. (I know the movies and games are not related) ok to...
- ctf_2fortfaces
Pricce's first real Team Fortress 2 Map, its a omage to Facing Worlds of the great old Unreal Tournament.
- ctf_2fort_snowyBeta
This is an snow variant of Valve's 2fort, one of a series of variants of 2fort at various times of the day. The water in the sewers is frozen and players can slide on it. The water outside is partially frozen with holes to let you swim u...
- ctf_2fort_revampBeta
The goal of this project is to make a version of 2fort which is still recognizably similar in size, decoration, etc., but with just enough changes that it becomes a much more dynamic map. Particularly, it should be easier for people to l...
- ctf_2fort_fixupBeta
Created from Valve's SDK version of ctf_2fort by [HvC]Terr. Rather than core map changes, this 'fix-up' version contains balance/symmetry tweaks and bug fixes for ctf_2fort. See the readme below for all the changes in the map!
- ctf_mach4
This is a remake of the ETF and Q3F map Mach. The QWTF original was by 'Someone', who also worked on the original 2fort5r. Mach has been played in the CEVO, STA, TGL, TWL, and UGC leagues.
- ctf_royal_b3
-The 1st, 2ed, and 3ed floors were heavily altered to offer a better flow to the castles. -There is now much more cover in the middle areas along with more ammo and med packs. -New dice textures were added to compliment the “poker” theme...
- ctf_minecraft
Minecraft CTF Map I made that includes: -Nether -Red/Blu Bases -Secret area! (Cleverly Hidden) -Tribute To Creator -The Holy Cow
- ctf_np_halloween
Yet another take on the Halloween Map! Hope you enjoy our first release in Team Fortress 2, we learned a lot building this!
- ctf_Spuddicus_Supply_StationBeta
!!!!!CURRENTLY UNDER REDESIGN!!!!! --please sit tight while this map undo-goes an overhaul-- Supports Bots!!!
- ctf_dropoffBeta
It is a symmetrical ctf map. Its strong points are: -You don't need to cross spawns to get to the flag -1 Sentry cannot protect the entire base, just the flag room -Varying Heights for combat -Mixed spaces CQC, Medium range and long ra...
- ctf_slateBeta
A map for team fortress 2. Map's awesome try it out.
- ctf_underwaterhavenBeta
Forget about the 'haven' part. I'm still working on a name. About the underwater piece... The water isn't actually there... yet. Any pieces where you can see through is water, and I'm still going through the knicks and knacks of making i...
- ctf_talltowers
Hi! (This is my first map BTW) There are 3 parts to this map: Blue Base, Red Base, and the middle! The middle is where all conflict begins, and that's why I inserted props so people can hide behind them. There are also towers, accesed by...