Browsing 'ctf_' Maps

There are 88 results.
  • Map
    ctf_crossport
    Beta N/A

    The map differs from the existing screens, forgot to get some new ones There are two trains both running on random intervals between 60 seconds. There is also a setup time as the map is quite small. Protective glass has also been added t...

    5,599
  • Map
    ctf_creak
    Alpha N/A

    This is the second version of CTF Wastershed. Check out the change-logs to see what has been changed in this version.

    5,723
  • Map
    ctf_coret
    Alpha N/A

    This is a standard CTF symmetrical map. It is a total recreation of the classic UT 99, ctf_coret. In this build, there are no ambient sounds or anything like that, visually it is almost 100% complete. The original was far too dark and un...

    4,803
  • Map
    ctf_control
    Alpha N/A

    CTF_Control is an intelligence map with a control point element. each teams intelligence is held under lock and key. when a team owns the center control point the enemy's Intel doors open and it can be capped. but be warned! if the enemy...

    4,302
  • Map
    ctf_checkpoint
    Beta N/A

    You're a real cool player. You bravely fight your way through all the enemy defenses, battle through into the basements, nab the intel, and come back up topside just in time for everyone you killed along the way to have respawned and cam...

    12,417
  • Map
    ctf_Broken
    Beta N/A

    A simple capture the flag map with breakable objects and secret areas, including a path connecting the bases and a hidden battlement. Each base supports around 2 engineers, and the intel is in open sight on top of the spawn rooms, easily...

    5,179
  • Map
    ctf_bespin_shafts
    Beta N/A

    This is a remake of the map in Jedi Outcast aka JK2, ctf_bespin_shafts. This has custom textures, including a skybox, and everything, it is pretty much an exact replica! This is only a beta though, so there are bugs.

    6,230
  • Map
    ctf_Battle_Line
    Beta N/A

    This is a large capture the flag map, designed for 32 players. Each side has a fort protected with a moat. There is a narrow bridge across the moat and an entrance to a sewer below the bridge. You have to jump into the water to enter the...

    5,153
  • Map
    ctf_avantiville
    Beta N/A

    Blu and Red have been neighbors for decades, carrying on with their everyday drivel of a booming commodities industry in harmony. Blu's covert operations and espionage have uncovered Red's massive plot to take Blu over. Blu has decided ...

    5,637
  • Map
    ctf_atomica
    Alpha N/A

    The author always wanted to make this map into CTF or capture point style map but didn't know how.. well he found how to convert old maps.. this was the first map he ever made.. so its also his first tf2 map its an alpha.. if your going ...

    4,813
  • Map
    ctf_arklay
    Beta N/A

    Don't be fooled by the name this isn't a Resident Evil map I could'nt think of a better name but then I saw a Resident Evil Afterlife Trailer I was like hey Arklay Mountains so why not. (I know the movies and games are not related) ok to...

    5,663
  • Map
    ctf_2fortfaces
    N/A

    Pricce's first real Team Fortress 2 Map, its a omage to Facing Worlds of the great old Unreal Tournament.

    5,383
  • Map
    ctf_2fort_snowy
    Beta N/A

    This is an snow variant of Valve's 2fort, one of a series of variants of 2fort at various times of the day. The water in the sewers is frozen and players can slide on it. The water outside is partially frozen with holes to let you swim u...

    14,909
  • Map
    ctf_2fort_revamp
    Beta N/A

    The goal of this project is to make a version of 2fort which is still recognizably similar in size, decoration, etc., but with just enough changes that it becomes a much more dynamic map. Particularly, it should be easier for people to l...

    8,784
  • Map
    ctf_2fort_fixup
    Beta N/A

    Created from Valve's SDK version of ctf_2fort by [HvC]Terr. Rather than core map changes, this 'fix-up' version contains balance/symmetry tweaks and bug fixes for ctf_2fort. See the readme below for all the changes in the map!

    7,154
  • Map
    ctf_mach4
    N/A

    This is a remake of the ETF and Q3F map Mach. The QWTF original was by 'Someone', who also worked on the original 2fort5r. Mach has been played in the CEVO, STA, TGL, TWL, and UGC leagues.

    12,567
  • Map
    ctf_royal_b3
    N/A

    -The 1st, 2ed, and 3ed floors were heavily altered to offer a better flow to the castles. -There is now much more cover in the middle areas along with more ammo and med packs. -New dice textures were added to compliment the “poker” theme...

    6,348
  • Map
    ctf_minecraft
    N/A

    Minecraft CTF Map I made that includes: -Nether -Red/Blu Bases -Secret area! (Cleverly Hidden) -Tribute To Creator -The Holy Cow

    9,248
  • Map
    ctf_np_halloween
    N/A

    Yet another take on the Halloween Map! Hope you enjoy our first release in Team Fortress 2, we learned a lot building this!

    9,448
  • Map
    ctf_Spuddicus_Supply_Station
    Beta N/A

    !!!!!CURRENTLY UNDER REDESIGN!!!!! --please sit tight while this map undo-goes an overhaul-- Supports Bots!!!

    6,090
  • Map
    ctf_dropoff
    Beta N/A

    It is a symmetrical ctf map. Its strong points are: -You don't need to cross spawns to get to the flag -1 Sentry cannot protect the entire base, just the flag room -Varying Heights for combat -Mixed spaces CQC, Medium range and long ra...

    6,358
  • Map
    ctf_slate
    Beta N/A

    A map for team fortress 2. Map's awesome try it out.

    5,975
  • Map
    ctf_underwaterhaven
    Beta N/A

    Forget about the 'haven' part. I'm still working on a name. About the underwater piece... The water isn't actually there... yet. Any pieces where you can see through is water, and I'm still going through the knicks and knacks of making i...

    7,671
  • Map
    ctf_talltowers
    N/A

    Hi! (This is my first map BTW) There are 3 parts to this map: Blue Base, Red Base, and the middle! The middle is where all conflict begins, and that's why I inserted props so people can hide behind them. There are also towers, accesed by...

    4,628