Silent Hill styled campaign for l4d. Originally elaborated by Leafo. Later l4d community made some fixes for this maps.
In this version contains survivors from l4d1, sound, a few textures, 6 (dark hospital) map and redesigned 7 map. Still bots might be useless sometimes, because of hard-construction of the maps, riddles and spawn-spots issues in safe house. Even players may die on the beginning...
This is an ancient version on TUMTaRA i found on my laptop.
It is considerably worse than the new and improved version on the workshop, but some people wanted it, so i will release it here.
If you want the newest version that will be updated every once in a while, visit the steam workshop.
The link is in the changelog
After a helicopter crash into a city just freshly hit by the infection. The survivors see glimpses of the police still active and head their way to Precinct 84 which is in the heart of the city, by a small mountain that divides the city. Official workshop version from author.
Added stringtable to map 1, 3, 4, and 6
Original file by Angerfist - details/6629
REQUIRES additional addon to display textures: Half-Life 2 Texture Pack (linked below)
Chapter 1 & 2.
THIS CAMPAIGN WILL BE UPDATED SOON! (GAMEMAPS)
Follow the footsteps of Gordon Freeman as our survivors make their way through the first part of the HL2 content.
IMPORTANT: This map is in Beta and not finished! This means that some of the chapters may not be the best they can be!
This map will be in Beta until I finish detailing the areas and once that's done will be complete but far from finished. The idea for this map is that I will add stuff that people suggest, including new paths, randomsed pathing, removing/adding items, removing/adding new areas...
Map name: worshiping mountain
Repair the rescue of a helicopter near the death of a helicopter
Repair the bug in the first safety room
Background story: the survivors drove through a barren hill. There were many graves. They had to flee, but they got into the underworld. There were a lot of hell messengers in it. They had to escape from the underworld.
This campaign continues the adventures of 'Divide: Reborn' from Chapter 5. The first four chapters were cut from this campaign as it would've been a longer campaign then Divide. I had to split it in parts. So it starts from chapter 5 and finishes at chapter 13 (the last two chapters are new and ends the story of The Divide). This campaign features multiply ending experiences. This campai...
Set in the Victorian Saltwell Park (a real park in Gateshead, UK), survivors need to navigate through it and reach the safety of the rescue vehicle. The park has been used by the military as a secure evacuation centre before being overrun by the zombie horde.
There are two hidden gnome chompskis on map 1, one on map 2 and three on both maps 3 and 4. Find and shoot each one for easter eggs, rew...
TRS's last Left4Dead campaign that was never finished, now completed to a more finished state by DGB. Dam It stitches Dead Air and Blood Harvest together.
The C130 makes an emergency landing at a small rural airport and the survivors need to find a new way to the safe zone.
This mod can be found on the Steam Workshop.
I placed a copy here as the creator to stop other posts.
Warning! DO NOT PLAY MY MAP IF YOU HAVE ANY HISTORY WITH EPILEPSY.
STORY: 4 survivors awaken in an unknown place, a voice calls upon them and forces them to to a test. As the test proceed, something goes horribly wrong.
SIDENOTE: There is a few custom textures that is used that I do not own, all rights belong to "TopHatWaffle".
The poster, the character models are from "DEVI...
Things you have to know:
-I changed the name (Raccoon City Nemesis) to avoid problems of people who dont know this campaign is based on Resident Evil 3.
0. This is not a recreation, it is a campaign based on Resident Evil 3: Nemesis. I've made several changes to adapt the maps to the L4D gameplay (events, items, paths)
1. The campaign now supports coop and versus mode, and contains one survi...
An incident with the chopper forces the survivors to get into a big house in the middle of Raccoon Forest...
-THINGS YOU HAVE TO KNOW:
Important: Enable the instructor hints in Options>multiplayer. This campaign use custom hints to help you with items and puzzles
0. I'm not an english master (my languaje is Spanish :P )
1. This addon IS NOT AN EXACT RECREATION, it is a campaign based on R...
Author yebanjianjiao.Map's name may mean"what's this s**t!?"in English.This map suits players who like playing with trap not only zombies.If you just like fighting against zombie and escape.Maybe this map is a junk to you.This map is full of traps which can kill players.If you want to challenge a new mode.Maybe you can try this.DON'T PLAY WITH BOTs.The third part need 4 players.(Some ...
Version 1.6 released. This is a quite big update with various improvements, enhancements and bug fixes. For details see the changelog.
Dark Wood is a L4D2 campaign composed of 5 full-length maps. It was designed with the in...
The survivors find themselves in an abandoned mall. Finding remnants of the army, they decide to try their luck and attempt to contact the army.
Welcome! This is my first map I have ever made. Any criticisms and advice is very much appreciated. Tell me what you like and don't like! It will help me make better maps and improve this one! Post those comments at this map's workshop page.
This is a ported L4D1 survival by Fredz. Got it fixed up. Watch out, those halls are perfect charger bait. LOL :) You have to shoot the barrier in the middle of the cathedral to start the game. Pretty kewl textures. There are plenty of guns lying around throughout the cathedral venture to find them.
This is a 6 map (4 campaign) mashup. The four campaigns are (Meows Blood Bath by Meow and Trish), (Dead Lab by Mr. Elder Smit), (Dead and Disorderly by Dr. Great Job!), and (Infinity Recall by Cat). The finale has three events, one barrier, one bridge gauntlet (make sure and grab a melee), and then a normal rescue. Should be fun. :) I've made the finale on this with two bots still living but y...