Big Plantation update, please read the change log below for more info!
A remake of Swamp Fever, set during the night. With a few minor environment changes.
All maps are now set during midnight, rather than dawn and morning like the original. There are a few new lights and fire barrels to help guide the way if you find yourself to be lost.
- I recommend searching every house in the Shanty Tow...
This is a port of the missing Last Stand Survival map from Left 4 Dead.
Also includes a version set in the day.
First original port created Dec 20, 2017 from the workshop.
Last updated Jul 3, 2019.
Permission for redistribution granted by "Jake".
This version has key-searching mechanics added for 1,3,5 maps so pay attention to the hints and be patient, don't rush.
1. No more forced custom models of survivors, special infected, guns, sounds and scripts.
2. Shovel and Leadpipe are recompiled into their own melee weapons and won't replace Cricket Bat and Nightstick.
3. Restored some missing textures incl. "poor...
The path through these forgotten mists is dangerous, and the destination is unclear. And sometimes it even seems like this old forgotten place is itself, alive..
(NOTE: This is a beta campaign that is still being worked on. It contains 6 maps that are in a semi-finished state. They are fully functional but details and dynamic options may be missing.)
- Map 'Holly Road' added
A series of " life"
There is only one!
The real city on the map refers to Guangzhou, the level of technology and time will not be exactly the same
I'm afraid there is no hope, so complete the update and improve the previous one
The mapping file is relatively large because there is no direct packaging for retrieving model material
Any suggestions or bugs are welcome
Play this map with your friends!
Build Map Commands:
map "New Map (By Da_kang) - Part 1"
map "New Map (By Da_kang) - Part 2"
map "New Map (By Da_kang) - Part 3"
map "New Map (By Da_kang) - Part 4"
Change Map Commands:
changelevel "New Map (By Da_kang) - Part 1"
changelevel "New Map (By Da_kang) - Part 2"
changelevel "New Map (By D...
Original maps ported from "Half-Life: Source" in Left 4 Dead 2.
Going from "Anomalous Materials" to "We Got Hostiles".
File Size: 389.71 MB due to lots of Half-Life: Source assets.
A small portion of the campaign had to be rebuilt due to de-compilation errors.
Same with the lighting.
See External Link for source VMF files. This is now FINAL and has no more planned updates unless required.
The Survivors leave their hiding spot in a set of apartments and head off to the local mall in hopes of an evacuation. When they arrive at the mall they find that the military have completely abandoned it and things had gotten out of hand. Now they must get to the mall's rooftop and attem...
Original No Mercy that is present in Left 4 Dead, not the Versus version that Valve went with, this is the true original version. An actual complete rooftop, and a combination of the item spawns from the official port. Some bug fixes though most original exploits from the original game should work perfectly as they once did in L4D. A new set of lobby images inspired from the original lobby imag...
Fortunately you found some lost equipment near a mysterious base.
Now you try to use everything you can find to build your way out of that lost place!
-Better placed Barricades
-Much better Zombie / Specials balance
-Structures before build are now unsolid
-many small changes and fixes
It seems I need to add some further instructions:
On the Techtree after y...
After the pilot left because of the zombies, the survivors need to head to the mines and reach to the otherside for resuce.
[Models and Textures}
- Custom models are used from Garry's Mod
- Textures are used from Genetica Viewers
- YOU ARE REQUIRED TO KILL THE KRAKEN (DO NOT STAND AT THE BACK OF THE MAP...
Welcome to Outrun City! Here is a Retrowave/Synthwave campaign fit for all asthetic needs.
The owner of an old arcade has gone missing, after exploring the arcade you find something much more sinister...
Me and Jaiz and Xanaguy have prepared an alternate version, free of all the changes nobody wants or likes, for you to keep enjoying the map without any worries. It does not require the fix mod or the weapons unlocker mod for this version, as we've ensured that it works fine and is safe.
This is the only real version as of March 2020.
Copyright 2020 [Rikard Drakborn / Team Chivalry]
This item ...
A short exploration focused campaign.
This was made as a personal project over a couple years for myself and a friend, so it's not the most user friendly. Please read below as it's not a standard campaign.
-It's intended to be played without any enemies as more of a walking simulator. If you are able to stop the director from spawning enemies then that's the recommended way to play.