Fixed all sound, all sound scripts, and all sound in each .bsp. ALL SOUND NOW TRULY WORKING. Updated loading poster and outrotitle to Silent Hill II. On map 11 you now have all 4 finale saferooms open and yours for the choosing. It would take infinite amounts of attempts to EVER do all 4 with random choosing by the game. A workshop version was just released and is fully compatible.
PREVIOUS VERSION WAS 5.0. This is the lost but now found working version 3.0 that doesn't crash on map a_lor_22 on modded servers.
We are going to provide this very playable version of this great map until the author finishes it. 4 different endings, go left or go right to play them all! Enjoy all and thanks to the author ShaunMAD!
Survive the aftermath... IF YOU CAN! Here is a five mapper from our Canadian pal 1SGHeartless. Listen to all the things the zombies SAY, yes SAY. In this apocalypse the zombos still have a few wits about them - great idea! Enjoy all!
Please be careful to download the player with a bad attitude! ! !
This map is very difficult. It can be said to be an unofficial map of nightmare, massive corpses and tanks, terrible organs, labyrinths without hints, and shit-like bugs. Maybe the authors only want to retaliate against society. made
Welcome to play this map! This is my first time making a map, please take care!
This map is modified and built on the basis of the original special training.
Have all melee weapons and firearms ammunition supplies
Mapping instructions: map tgxl
This version is the official version of V2, currently built
Two TANK training grounds, a remote tank training ground (training to break the stone)
Added the line addonContent_Versus 1 in to the addoninfotext.txt file so you may now play versus. Also added a working download link. Everything about the map is the same as version 1.3, which is really v3. Only thing different is the name of the vpk, which is hauntedforest_v4.vpk. The old version is named hauntedforest_v3.vpk. This will work with the older version that does not show up in the ...
After a helicopter crash into a city just freshly hit by the infection. The survivors see glimpses of the police still active and head their way to Precinct 84 which is in the heart of the city, by a small mountain that divides the city. Official workshop version from author.
The Dnieper River themed map needing fixing up because map 3 had too many entities and would always crash any server with this error: ed_alloc no free edicts. This version works perfectly. Also fixed up some of the English for the great foreign authors that made this map.
Version 2.0 that coincides with the release of this map on the workshop. Map names and all image files changed so that this map does not conflict with ANY other version of Dead Before Dawn. Fused the first two maps of Dead Before Dawn L4D1 with the last four maps of Dead Before Dawn DC = 6 maps of EXTENDED Dead Before Dawn zombie killing fun!
IMPORTANT: This map is in Beta and not finished! This means that some of the chapters may not be the best they can be!
This map will be in Beta until I finish detailing the areas and once that's done will be complete but far from finished. The idea for this map is that I will add stuff that people suggest, including new paths, randomsed pathing, removing/adding items, removing/adding new areas...
This campaign is a combination of two games, Minecraft and Mario, put into one map.
Story: Your mission is to travel through different dimensions and report what each world is like.
Make sure you come back alive!
Models: I do not own any of the models. They are from "gaming-models" and "garrysmod". All rights belong to the owners that created the models.
Poster: I do not o...
Ever wondered why a map you love and start a game with on Steam has no one join? You don't have bad taste! The link to download the map is dead or non-existent. Here are four maps that had busted links, no links, or links to a website that is no longer in existence. BUT now they all have a working link to that map here on Gamemaps! Brilliant! Centro, Deadly Dispatch, and Space Jockeys 2012.
Silent Hill styled campaign for l4d. Originally elaborated by Leafo. Later l4d community made some fixes for this maps.
In this version contains survivors from l4d1, sound, a few textures, 6 (dark hospital) map and redesigned 7 map. Still bots might be useless sometimes, because of hard-construction of the maps, riddles and spawn-spots issues in safe house. Even players may die on the beginning...
Map name: worshiping mountain
Repair the rescue of a helicopter near the death of a helicopter
Repair the bug in the first safety room
Background story: the survivors drove through a barren hill. There were many graves. They had to flee, but they got into the underworld. There were a lot of hell messengers in it. They had to escape from the underworld.
This campaign continues the adventures of 'Divide: Reborn' from Chapter 5. The first four chapters were cut from this campaign as it would've been a longer campaign then Divide. I had to split it in parts. So it starts from chapter 5 and finishes at chapter 13 (the last two chapters are new and ends the story of The Divide). This campaign features multiply ending experiences. This campai...
Set in the Victorian Saltwell Park (a real park in Gateshead, UK), survivors need to navigate through it and reach the safety of the rescue vehicle. The park has been used by the military as a secure evacuation centre before being overrun by the zombie horde.
There are two hidden gnome chompskis on map 1, one on map 2 and three on both maps 3 and 4. Find and shoot each one for easter eggs, rew...
TRS's last Left4Dead campaign that was never finished, now completed to a more finished state by DGB. Dam It stitches Dead Air and Blood Harvest together.
The C130 makes an emergency landing at a small rural airport and the survivors need to find a new way to the safe zone.
This mod can be found on the Steam Workshop.
I placed a copy here as the creator to stop other posts.
Warning! DO NOT PLAY MY MAP IF YOU HAVE ANY HISTORY WITH EPILEPSY.
STORY: 4 survivors awaken in an unknown place, a voice calls upon them and forces them to to a test. As the test proceed, something goes horribly wrong.
SIDENOTE: There is a few custom textures that is used that I do not own, all rights belong to "TopHatWaffle".
The poster, the character models are from "DEVI...
Things you have to know:
-I changed the name (Raccoon City Nemesis) to avoid problems of people who dont know this campaign is based on Resident Evil 3.
0. This is not a recreation, it is a campaign based on Resident Evil 3: Nemesis. I've made several changes to adapt the maps to the L4D gameplay (events, items, paths)
1. The campaign now supports coop and versus mode, and contains one survi...