VERSION 2.0. Updated from earlier on 2/23/17 = missing textures and what not. The rooftop hospital rescue DID NOT go down correctly. Our survivors missed the last chopper out, or did they? These 4 will now backtrack thru the city to the broken radio at the apartment drop off, fix it, and radio for help!
Left 4 Dead maps 2.0, the remix, inspired by several LUE Linkers.
A second 13 map length campaign inspired by Crescendo Collision.
This item is not authorized for posting on Steam except from myself or Brian.
Valve map Blood Harvest Reversed! Play this map backwards with an exciting and tough finale! All L4D2 goodies now included. All other versions of this map have a myriad of issues with L4D2. This one plays like it should with all the good stuff. L4D1 survivors as well.
A "comic book" like five chapter campaign is what Simplicity is. Simple meaning, but the map mood is more like a painter's comic book world, so hence the name. The author took the "Prototype No. 3" map for inspiration and creation. When the survivors head back to Synergenic Laboratories, escape has become much more difficult!
This map may seem simple, but the reality is th...
"Special Task" is a five chapter battle class map, the map by the domestic author "Morning Morning" Production. The story tells of the survivors who crash in the desert and survive by finding an desert oasis. In order to continue to survive, they must pass through a zombie horror village, a dark underground maze, and the mysterious Research Institute. They hope to grab the f...
Here is the fixed link version of this map with missing textures included too. This WILL work with the older version missing these items as well. Just added models and material files and fixed the link to this download location.
Fight through the neighborhood to the embassy, then run or die to the escape in the finale. Combination of There Goes the Neighborhood, US Embassy, and the finale to Urban Disaster, a little known but excellent map.
I'm working on this campaign publicly, and will share the progress as it goes along for feedback. Do not expect a fully fledged campaign yet, or finished maps, and please check the changelog for more details on the status of everything in the map, you play at your own risk if you choose not to.
Maps planned (for now):
The Storage Complex
Owner gave his blessing. Fixed all textures, models, nav issues, etc. I straight ported this directly from L4D1 due to a request from someone who loved playing it originally. This means no melees (well actually only on map 1 and 5 beginning - I was being nice), magnums etc. It makes it more challenging. :). Play tested this many times. It will own you. Enjoy. More ports in the works. Some haven...
The survivors were making their way to a mountain top in West Virginia where the military had an evac zone. On their way there there was an explosion at the top of the mountain causing a landslide blocking their path back. Pushing forward they encounter many small towns that are completely over ran by undead. Can the day hold a rescue for Bill and his crew? In this campaign, because they are o...
This campaign WILL work with the other version here on gamemaps. Fixed sound by adding sound.cache file to sound folder. Updated link in mission file to take players here to gamemaps to get the map.
Our survivors find themselves imprisoned and must solve puzzles to advance through testing stages while defending themselves from the zombie infestation.
Features: cooperative puzzles, random spaw...