Left 4 Dead 2 is a cooperative first-person shooter video game, the sequel to Valve Corporation's Left 4 Dead. The Game builds upon cooperatively focused gameplay and Valve's proprietary Source engine, the same game engine used in the original Left 4 Dead. Set during the aftermath of an apocalyptic pandemic, Left 4 Dead 2 focuses on four new Sur...
They found the survivors of Dr. Malroy's experiments in the labs beneath Lakeside shooting range, but they found much more than that inside those labs. A note pad on a blood stained table also revealed the hidden location of Dr. Malroy's main lab. After re-grouping and guiding the experiment survivors to safety on the Midnight Rider's tour bus, the group has now made their way to this hidden la...
Steam Workshop ready!
(English description at bottom)
Noviembre, fines de la primavera. La gripe verde ha llegado a Buenos Aires. Los supervivientes deberán escapar de la ciudad de la furia utilizando cualquier medio posible...
Esta campaña está basada en distintas partes del área metropolitana de Buenos Aires, desde zona sur, hasta la Capital Federal. Es una recreación lo más fiel posible p...
The Seal of Asrahmat is a one-map Halloween campaign for Left 4 Dead 2, made by Imaculata. It includes custom models, sounds, textures and scripting, including an all new enemy. There are optional Jack-o-lanterns that the players can light, along with several new items to collect. This campaign has a few puzzles, so turning on Instructor Hints in the options is highly recommended. Normal diffic...
This is campaign map was made to play in the dead mode of the mod George A. Romero, so you can crash/bug without it.
Download George A. Romero Dead mode before play
map based on the films of Romero, Night of the Living Dead and Day of the Dead.
This is my first job of its kind.
-Night of The Living Dead
-Day of the dead
An underground military complex where the survivors were resting was overrun, the only way out is opening a path through the infected.
1. 5 Long Maps
2. Heavy atmosphere for the most part
3. Also heavy action for certain events
4. Custom music (See bottom paragraph)
5. References to movies, series or other games
6. Le classic easter eggs
7. Aside from custom decals and sounds, everyt...
Emmmm last trial version do not know how you play, a lot of bugs
This update added a few routes to fix some bugs (the second level teleporting back to the safe house bug hasn't been found yet)
The 1.1 release of this update includes the following major updates
1: Increased routes and higher playability than the demo
2: Fixed the bug that too many corpses caused the explosion of PIN
Hopeless (Version 2.3)
In an abandoned city, four survivors will make their way to find an escape route, but they still don't know what awaits them…
Currently the finale has a problem, some people CRASH after the two tanks. I will try to resolve it as soon as possible. Sorry.
WARNING! I recommend removing all addons to play without problems.
* Campaign Features *
I state: for this simple c...
A 5-map campaign set in various locations throughout Japan. Survivors start in Tokyo's red light district, escaping to Kyoto's Kiyomizu temple, before moving further into the mountains the next morning. Four survivors find themselves stranded in Tokyo when the outbreak begins. They must escape towards Kyoto in the West, but finding that the infection has spread, their only option is to keep cli...
This is my third campaign, I did a lot on this campaign and spent a lot of time on it.
Features: This campaign has 5 chapters and is well detailed, has different zombie populations and has versus, quite well done nav (I think) and various cool events.
Abandoned for years campaign is now complete and fully functional. Basically a mashed potato
of two CS:S Zombie Escape mod maps and finale map from HL2 mod Age of Chivalry. So don't
expect this to be a triple A type of campaign and it's not recommended to play with bots,
you won't even pass first map since it requires a sacrifice from one of the players.
Or use Improved Bots mod which disables...
Original maps ported from "Half-Life: Source" in Left 4 Dead 2.
Going from "Anomalous Materials" to "We Got Hostiles".
File Size: 379.17 MB due to lots of Half-Life: Source assets.
A small portion of the campaign had to be rebuilt due to de-compilation errors.
Same with the lighting.
This is JohNny.R first map. I hope you like it. At present, the second level of bug has not been fixed. The third and fourth level of corpse tide is fierce, so we need to pay attention to team cooperation
The path through these forgotten mists is dangerous, and the destination is unclear. And sometimes it even seems like this old forgotten place is itself, alive..
(NOTE: This is a beta campaign that is still being worked on. It contains 6 maps that are in a semi-finished state. They are fully functional but details and dynamic options may be missing.)
** Map 'C...
(My very first custom campaign that i've been working on and off for the past two years. Finally done and ready to post! Let me know what you think of it and I hope you have fun with it!
Turning on instructor hints is highly recommended.)
Getting dropped off in a seemingly abandoned Florida town, the survivors must trek through palm trees, rain and sand to get to their own little slice of pa...
The survivors start at the elementary school Anna Frank in Pesaro and they have to reach the Baia Flaminia beach where a fishboat awaits them to escape.
This is my first campaign. After having played many campaigns set in USA, UK, Spain etc...I thought it was time to have one set in Italy, particularly in my city.
This campaign was meant for "Italian players", meaning that many graff...
[The Lockdown campaign]
The virus outbreak holds a death grip on the United States and the government has been forced to lock down the worst hit cities. Unfortunately for you, that means getting out of one. Can you make it to the evacuation points before they cut off the extraction? This campaign comes with a lot of blood and death, say good bye to the l4d1 survivors (sorry Ellis, guess you ca...
The new version will be released in another item.
The next versions are 2.5.3 and 3.0.
由于之前一直在 Steam 创意工坊更新，所以 GameMaps 上的 The DISTINCTIVE Map 一直没有更新，直到2021年2月27日。
我将继续完善在 GameMaps 上的 The DISTINCTIVE Map，所有的 The DISTINCTIVE Map 版本也会继续出现在 GameMaps 上。当...
After wandering through the desolate city for days, the 4 original survivors catch a break when they spot a rescue helicopter circling the night sky.
Now they only have to get its attention...
A 'Let's Build' map (v1.2), inspired by rimrook's 'Let's Build a Rocket!', with some extra gameplay, an UPDATED techdesk, new features, custom music, an easter egg, and a finale!
This is a campaign with 4 chapters, This is the continuation of the Unforgotten Day campaign.
History: The survivors came to the port, the driver told them that there was a concert tower nearby and they had to go and turn on the rockets and music to notify the helicopter. Have fun!
This campaign have cool features like:
I think you will like ...
This add-on features the demo version of The Parish that was released all the way back in 2009, and is still available today on the Xbox 360 store. The main difference is that it only features the first two maps of the campaign, and on top of that, since it's an older version of the map, many exploits still work.
Supports Single Player, Campaign and Scavenge.
Special thanks to PopThoseFools f...