Hehe7 finally finished it yesterday. Here I wish you all 2018 happy new year, Wang Wangwang Wangwang
The story goes back to 6, huh and haw. The player's freight car has gone too fast to pick up tank dad, but it left behind survivors. They are looking for a new way to survive, but tank eyed them.
Hint: do not recommend single person game, recommend to find a few friends to play toget...
This is the sixth part of the hehe series. It has nothing to do with the plot. The survivors were born in a crowded alley, they entered a room, but they went into the ice world, which is ice and slippery.
It's a little related to the map name, 6 is the slip.
Welcome back to ToyZ! Now featuring more escape routes!
This map is still in its beta phase so expect to experience some bugs.
Current list of errors to fix:
Remove floating molotov
Console name: "toyzpart2"
Şişko Pattes Heavy
This is my first campaign map. It's 5 chapters. It's very difficult, but very interesting! It took more than half a month to finish the map. I hope everyone will support it! This is a real map! If you have any questions, please give feedback at the message office!
(The maps are not mine are a compilation of what I found in the workshop related to Hold Out.)
These maps are for mutation: Hold Out
It could be said that this expands the mutation since there are only two maps that are: Challenge - Training.
Now all the maps of Left 4 Dead 2 and some Left 4 Dead 1. They can be played in this style of game
Obviously all the credit is directed to the origina...
This map is the second part of the hehe series
After returning to hehe, the survivors fled to a yellow room, followed by a shopping mall where they had to ride out, who knew to drive into an unknown place and started a magical journey
Finally, UFO escaped
Fight your way through 4 complete levels, beginning in an abandoned office to the rooftops of a factory.
GreyScale is a campaign I've worked on for a while a couple years ago. It's not perfect and there might be bugs. I plan to remake the levels in the coming weeks, and as always suggestions are welcome.
Supports Campaign, Versus, and Survival (Partial)
This campaign was made in 2008/2009, i...
The map shall not be reproduced without the consent of the author!!!!!!!!!!!!!!
This is the fourth part of the entertainment map hehe
A total of 10 off, do not look at the level of short, but tank will be like a bee to you, playing with friends is very good......
The survivors boarded the plane, ready to go to a safe place, but in the middle
of the people on the plane were infected, the plane landed in a desert, the
survivors must go through the thick oasis and terror village, underground maze
dark, mysterious Research Institute, the final flight to escape
The government buttholeastan thought the green goo from spitters could be used as a leathal component in missles. Didn't work out that way too well. The creatures escaped and killed everyone. You will be dropped off at the warehouse. You can take the 2-way security elevator or the unsecure stairwell, once the elevator reaches the bottom. Your job; eradicate all the creatures and report back fro...
The villagers on the Baltic Sea were wating for Christmas as every year. But this time it wasn't Santa who came down the chimney...
...And what exactly came out of it was quite shadowy. Soon the creatures whispered through the entire settlement, and there was not much left of the once happy celebration. Are you going to meet these unfeeling phenomena- before there are roasts?
Valador, Inc is proud to announce the release of Moundsville Slammer, a Left 4 Dead 2 campaign. Created by Matt Scott, a member of the Valador design team, the campaign incorporates two game levels derived from an actual haunted location in Moundsville, WV.
We chose point-cloud technology to gather data on Moundsville Penitentiary for a project in 2009. Point-cloud data provides surface and vo...
The Punisher is my latest campaign, I built this in order to get back into hammer world editor. The maps are big and there is little information on where to go, so look around and get lost but have fun and keep your wits about you as you may not be able to see where you are going!!!
Changes made to The Punisher campaign -
Map 1 - The Mine:
Icelander was my first map in 2012, is a remake of the original survival map "Icelander" In Serious Sam HD The Second Encounter, of curse as it was my first map the environment where missing texture where totally bad, so i finally decided after some years to give my first work a better design.
Here is the HD Version!. Check out also my Nuketown Map. I would like to do more maps but i ...
I don´t have a name for this one yet... It´s just a random survivalmap I have created. The first 5 minutes are easy enough to defend solo without recieving any damage (and even that is not hard) but becomes harder every 5 minutes. Health of most infected increases and much more infected will spawn. I never tested it with a full team but it should be good how it is.
The reason why I decided to ...
A valentine map based on my heaven-themed survival map.
Now with nexus that gives global buffs!
The map stops at 20 minutes of survival. There are additional tiers at minute 13, 16 and 20. (platinum,diamond and final).
Also the zombies are dressed up. A good impression is important, even if you're out for blood!
THE FINAL STAND||
Having heard rumor of abandoned anti-personnel weapons, the survivors took a little road trip up into Trayarc Pinewood Park. Unabated, they managed to reach an abandoned mini-depot where the weapons were located, deactivated. However, before they could make it out with the M134 Auto-Turrets, the moans of a massive army of the dead reached their ears. Trapped a...