The government buttholeastan thought the green goo from spitters could be used as a leathal component in missles. Didn't work out that way too well. The creatures escaped and killed everyone. You will be dropped off at the warehouse. You can take the 2-way security elevator or the unsecure stairwell, once the elevator reaches the bottom. Your job; eradicate all the creatures and report back fro...
Owner gave his blessing. Fixed all textures, models, nav issues, etc. I straight ported this directly from L4D1 due to a request from someone who loved playing it originally. This means no melees (well actually only on map 1 and 5 beginning - I was being nice), magnums etc. It makes it more challenging. :). Play tested this many times. It will own you. Enjoy. More ports in the works. Some haven...
The survivors were making their way to a mountain top in West Virginia where the military had an evac zone. On their way there there was an explosion at the top of the mountain causing a landslide blocking their path back. Pushing forward they encounter many small towns that are completely over ran by undead. Can the day hold a rescue for Bill and his crew? In this campaign, because they are o...
The villagers on the Baltic Sea were wating for Christmas as every year. But this time it wasn't Santa who came down the chimney...
...And what exactly came out of it was quite shadowy. Soon the creatures whispered through the entire settlement, and there was not much left of the once happy celebration. Are you going to meet these unfeeling phenomena- before there are roasts?
Valador, Inc is proud to announce the release of Moundsville Slammer, a Left 4 Dead 2 campaign. Created by Matt Scott, a member of the Valador design team, the campaign incorporates two game levels derived from an actual haunted location in Moundsville, WV.
We chose point-cloud technology to gather data on Moundsville Penitentiary for a project in 2009. Point-cloud data provides surface and vo...
The Survivors find themselves in a strange world, and must find a way to get out of the danger zone.
A L4D2 entry to the Orange Map phenomenon. Featuring wide-open terrain, plenty of unique quirks, and a visit from some special guests. Ideal for casual play.
-This campaign requires shaders to be set to medium or higher.
Welcome back to the Synergenic Technologies Testing Chambers in this spiritual successor to the "Prototype Mk2" and Prototype Mk3" Campaigns. Fight your way through a strange, minimalist world to escape.
This campaign relies on heavily tiled, small size textures to reduce rendering impact and, hopefully, support more zombies. Because, once again, this campaign utilizes scripted ...
The Punisher is my latest campaign, I built this in order to get back into hammer world editor. The maps are big and there is little information on where to go, so look around and get lost but have fun and keep your wits about you as you may not be able to see where you are going!!!
Changes made to The Punisher campaign -
Map 1 - The Mine:
UPDATE 1.4 has been released!
Hello Survivors! Are you ready to fight your way out of Hell once again?
Yes? Well, it's time to prove it!
Download this big one-map campaign inspired by the Jupiter factory seen in the PC game "STALKER Call Of Prypiat".
It has everything a survivor needs to enjoy a rainy day with his friends:...
WARNING: This campaign is a "concept study" and very unstable.
It is big and it is unfinished too. The Source engine is not made for multiple escape vehicles and dimensional switches. I tried it anyways.
The first two maps are very big - my idea was to connect different sceneries with each other. I played around with different light situations and places. The purpose of the undergro...
One of the Battleground mode maps from Revelations 2012, backported to Left 4 Dead 2 as a survival mode map.
For some reason, I never uploaded this to GameMaps. Only to the Workshop. But it's here now!
A map based on town for survive hordes of zombies waiting for you...
This map has:
-Heavy weapons (Grenade Launcher, M60, Chainsaw)
-A lot of throwables (Bile jar, Molotov, Pipe bomb)
-Variety of weapons (Includes meeles)
-Long space for fight
Sorry my bad english i speak spanish :,v
Un pequeño pueblo para que sobrevivas hordas de zombies que...
Survivors must fight their way through an infested city before holding out for a rescue helicopter on the rooftops.
Level 1 name : Red Streets
Level 2 name : Red Roofs
Game-time: 20-30 minutes.
Campaign status: Complete [open to bug fixes]
Found the error with map 3 not loading. A simple redoing of the missions file straightened everything out. There is still some graphical errors (mainly in the finale) with props disappearing and displacements going invisible the visible and vents that do not break when hit and such which will be fixed in the next update.
This campaign has been updated, fixed, broken, fixed again. Let's see what...
All the levels from Sonic 3D Blast Flickies Island on the Megadrive & Saturn, rebuilt into proper 3D & adapted for Left 4 Dead 2's Survival Mode. I recommend grabbing the three linked addons as well to have music included in the maps.
This is a progression from my old Green Grove, Rusty Ruin & Volcano Valley maps. This pack is incompatible with them, so be sure to disable those add...
NOTE: I am aware of the gameplay issues and the difficulty. I am making the map easier, increasing the supplies and fixing the bugs. I will release an update asap after im done with my studying.
Can you save the people of Gondor from destruction?
Fight the evil hordes on the walls of the white city.
The Siege of Minas Tirith is a survival map like no other normal map (except for Helmsdeep Reb...
Four survivors were riding the train accident occurred near the white forest, they had to trek across multiple regions of the white forest, and finally reach a radio stations and seek help.
Modify the script and panic event mob size
Chapter 3 panic event will reduce the difficulty
On versus mode Tank spawn position will random
Add more melee weapons.
Fixed some map bug.
On game mode...