After being firebombed, the survivors must flee their safehouse, and find their way to safety.
Identical to the workshop version.
Supported EMS mutations:
Holdout (exclusive objects included)
New: Supports Custom Weapons
Featuring Original Music by my bro's band Black Market Candy ' My Baby'
My first campaign.
Survivors travel to East-end Ottawa to help Ellis' online friend 'Jaininja' escape, only to find him dead in his holdup on the 8th floor. Now the survivors must travel down Innes Road through Pineview and Summon a rescue at the end of the pedestrian overpass.
BASED on the hoo...
*** THIS VERSION WORKS WITH FIRST VERSION RELEASED ON THIS SITE BY ME + AUTHOR'S WORKSHOP VERSION. AUTHOR DID NOT UPDATE HIS GAMEMAPS VERSION OF THIS CAMPAIGN TO v6. It is version 2! Yikes!
** Renamed to l4d_yama_v6.vpk (Old name = l4d_yama.vpk) 12/24/17
* Removed 135 MB of .vmf mapsrc files not needed to run campaign. 12/24/17
- Will now show up in Versus and Survival modes....
Here is a mash up of maps never finished by their authors, but mangled together Huck style - think I should only let Timelord's do this kind of mapping :) No Mercy Park, Uptown Ghoul, 1 very cool finale from Silent Hill 2, and Jungle Crisis. Enjoy everyone!
Fixed all sound, all sound scripts, and all sound in each .bsp. ALL SOUND NOW TRULY WORKING. Updated loading poster and outrotitle to Silent Hill II. On map 11 you now have all 4 finale saferooms open and yours for the choosing. It would take infinite amounts of attempts to EVER do all 4 with random choosing by the game. A workshop version was just released and is fully compatible.
Survive the aftermath... IF YOU CAN! Here is a five mapper from our Canadian pal 1SGHeartless. Listen to all the things the zombies SAY, yes SAY. In this apocalypse the zombos still have a few wits about them - great idea! Enjoy all!
Please be careful to download the player with a bad attitude! ! !
This map is very difficult. It can be said to be an unofficial map of nightmare, massive corpses and tanks, terrible organs, labyrinths without hints, and shit-like bugs. Maybe the authors only want to retaliate against society. made
After a helicopter crash into a city just freshly hit by the infection. The survivors see glimpses of the police still active and head their way to Precinct 84 which is in the heart of the city, by a small mountain that divides the city. Official workshop version from author.
The Dnieper River themed map needing fixing up because map 3 had too many entities and would always crash any server with this error: ed_alloc no free edicts. This version works perfectly. Also fixed up some of the English for the great foreign authors that made this map.
Version 2.0 that coincides with the release of this map on the workshop. Map names and all image files changed so that this map does not conflict with ANY other version of Dead Before Dawn. Fused the first two maps of Dead Before Dawn L4D1 with the last four maps of Dead Before Dawn DC = 6 maps of EXTENDED Dead Before Dawn zombie killing fun!
Version 9.0 and should be good to go all - ENJOY! Finale spawn in fixed and map in workshop now too. Here is a little 5 map mash up for fun and silly killyness. 2 maps from Brain 4 Dead and 3 from The Mortuary.
This is a survival map by X3Ent3nte FOXHOUND that needed some serious love. Fixed the nav map, ladders, etc and ported it to L4D2. The textures in this survival are kewl as they come. I left lots of supplies that run the complete length of this map. This map is huge. I think there are about 8 supply areas in it. have fun. I pulled the textures out of the map and left them in the vpk file in cas...
This is smashup of New World Order 1, 2, 10000 Feet Under, and Zombie Blackout. It is 12 maps of fun. Some of the maps will seem familiar but there are some unfamiliar ones that are not in other games I've released. I removed the sniper in this version from the 10000 ft under map. Other wise you start in the country side on a farm and make your way through some small towns to end up with a fun ...
A research/barricade based game inspired by rimrook's 'Let's Build a Rocket!' with an added twist. Players must build barricades to protect themselves, while using gas cans as fuel to unlock weapons.
Original map author: raulness & dustpup.
I thank raulness for allowing me to publish the improved map.
New in this map:
Fix stringtable.dct and several bugs.
Improve hint displaying logic and...
Running On Empty is a survival map that aims to recreate the original L4D1 atmosphere.
"The survivors find themselves stranded on a back road in rural Pennsylvania. Running low on fuel and hope, they search through an abandoned gas station for any signs of life."