TRS's last Left4Dead campaign that was never finished, now completed to a more finished state by DGB. Dam It stitches Dead Air and Blood Harvest together.
The C130 makes an emergency landing at a small rural airport and the survivors need to find a new way to the safe zone.
This mod can be found on the Steam Workshop.
I placed a copy here as the creator to stop other posts.
After a helicopter crash into a city just freshly hit by the infection. The survivors see glimpses of the police still active and head their way to Precinct 84 which is in the heart of the city, by a small mountain that divides the city. Official workshop version from author.
Version 9.0 and should be good to go all - ENJOY! Finale spawn in fixed and map in workshop now too. Here is a little 5 map mash up for fun and silly killyness. 2 maps from Brain 4 Dead and 3 from The Mortuary.
I've had this ported for months on the workshop but decided to share it here. An absolutely fun campaign by saleck that had some invisible models and nav map needing to be fixed. This by all means is the original L4D1 campaign less the problems. Any problems let me know. Everything should be working.
This is smashup of New World Order 1, 2, 10000 Feet Under, and Zombie Blackout. It is 12 maps of fun. Some of the maps will seem familiar but there are some unfamiliar ones that are not in other games I've released. I removed the sniper in this version from the 10000 ft under map. Other wise you start in the country side on a farm and make your way through some small towns to end up with a fun ...
FIXED ALL INVISIBLE MODELS and CUSTOM SOUND NOW WORKING. Map no longer crashes anywhere. Fort Noesis L4D2 version. New survivor conversations and map 2 crescendo. Campaign is basis for Noesis Interactive's Left 4 Dead tutorial.
Our survivors start out rummaging a hospital for supplies before venturing forward through several city adventures only to end up in a nightmare called Babel. Their otherworldy escape is something else. This campaign is a combination of 7 maps from 4 different incomplete/broken campaigns (Cursed City - Marcusyaho - 2011), (Axiom - Matt Harrod (Omnis) - 2009), (4sight - Deerhunter), and (Babel ...
Various models, textures (c) Crowbar Collective, the Black Mesa team, under the CC BY-NC 3.0 license
Jeff Broadbent - Level music (c)/ Tank Music (c)
STEAMCOMMUNITY HIGHLY SUGGESTS IMPROVED BOT MOD:
- Lets you teleport bots, which may be a nice addition when driving a train!!
- If they don't get in, SMACK THEM!! PUSH THEM!!
- If this doesn't work.. invite people!!
1/1/2017 9:15pm es...
L4D1 Port - This is a survival originally created by Nickemand aka LillaLars and Daniellynet. I repaired all nav issues (which were many) and fixed it so the supplies would show up. This should now be much more fun to enjoy.
L4D1 Port - Bill and the others finally make it to an island but their life is far from happy. :) This is a survival originally created by Gib_Mongrel. Took me awhile to figure out all the issues but I finally got it working correctly. This map is pretty hard as there are no good camping spots. Also be careful there is a shark in the water that will take you out. That first picture is actuall...
L4D1 Port - This survival was originally created by snakeout and called Steele Survival but it was showing as The Pit also. So I decided to name it "The Pit". This survival map is pretty huge actually and takes place in a gravel pit after our survivors have crashed. Have fun. :). You are welcome Starsummer. :)
*** THIS VERSION WORKS WITH FIRST VERSION RELEASED ON THIS SITE BY ME + AUTHOR'S WORKSHOP VERSION. AUTHOR DID NOT UPDATE HIS GAMEMAPS VERSION OF THIS CAMPAIGN TO v4.0. 12/24/17
** Renamed to l4d_yama_v4.0.vpk (Old name = l4d_yama.vpk) 12/24/17
* Removed 135 MB of .vmf mapsrc files not needed to run campaign. 12/24/17
- Will now show up in Versus and Survival modes. 12/24/17
- Has all the missin...
L4D1 Port - Defend Balins Tomb against the Orc Hordes. :) This survival campaign was originally created by combatfetus. The longer you play the harder this one gets. LOL :) Just push the red brick on the wall beside the well to start it. Thanks to Sherriff for some insight on some new kewl tools to use. This port wouldn't have been possible with out them. It was really screwed up. Happy Holidays.
On June of 2012, i've published LEFT 4 SGC for LEFT 4 DEAD 2. Stargate campaign based on the film and TV Series chapters...
I've been working on this campaign across this 5 years. Unfortunately not all the time. Anyway, i hope you like this second version of the OFFICIAL campaign LEFT 4 SGC. I've change, add and fix huge stuff on t...
It's been a long road since I started this project shortly before Left 4 Dead 2 was released about 8 years ago, but I'm happy to share with you my custom campaign:
The survivors must escape San Francisco before the military bombs it! After their helicopter crashes on the roof of Day Break Inn & Suites, the survivors must make their way out of the city, across the Golden Gate b...
The Dnieper River themed map needing fixing up because map 3 had too many entities and would always crash any server with this error: ed_alloc no free edicts. This version works perfectly. Also fixed up some of the English for the great foreign authors that made this map.
Version 2.0 that coincides with the release of this map on the workshop. Map names and all image files changed so that this map does not conflict with ANY other version of Dead Before Dawn. Fused the first two maps of Dead Before Dawn L4D1 with the last four maps of Dead Before Dawn DC = 6 maps of EXTENDED Dead Before Dawn zombie killing fun!
Map introduction: This a map from China's Set in China. It is more suitable to play with friends online than to try single player (IMPOSSIBLE).
The story: after the survivors escape a town in the China, they hear Yan Island is not infected Island. They decided to go to Yan Island to get rescued, but also must go thru the infected Inkstone Island, and finally they try to find a rescue helicopt...