Featuring Original Music by my bro's band Black Market Candy ' My Baby'
My first campaign.
Survivors travel to East-end Ottawa to help Ellis' online friend 'Jaininja' escape, only to find him dead in his holdup on the 8th floor. Now the survivors must travel down Innes Road through Pineview and Summon a rescue at the end of the pedestrian overpass.
BASED on the hoo...
Had to fix a few things on this old L4D2 survival by Puma & Mary so they would show up for player usage. If you like the classics I think this has a part of several different old steam campaigns in it. A moving carousel, Whitakers gun shop, etc. Enjoy.
Huge survival map ported from L4D1 that used to be on gamemaps at some point. This place is huge. This map would actually make a great finale map for a coop. Hint Hint at some point. Loads of supplies. There are 3 finale start radio areas. I fixed all the nav, textures etc. The original map probably didn't work due to his radio placement (not on a nav square marked finale). Enjoy.
Support campaign mode, mapping instructions:
1:basement basement: map l4d2_ls_1_building_part_1
2:roof rooftop: map l4d2_ls_1_building_part_2
3:security room security room: map l4d2_ls_1_building_part_3
Map description:This is a decrypted map.
1. It is strongly recommended that many people need this person to cooperate!
2. When the first pass terminal safety house is built, the survivor must b...
*** THIS VERSION WORKS WITH FIRST VERSION RELEASED ON THIS SITE BY ME + AUTHOR'S WORKSHOP VERSION. AUTHOR DID NOT UPDATE HIS GAMEMAPS VERSION OF THIS CAMPAIGN TO v6. It is version 2! Yikes!
** Renamed to l4d_yama_v6.vpk (Old name = l4d_yama.vpk) 12/24/17
* Removed 135 MB of .vmf mapsrc files not needed to run campaign. 12/24/17
- Will now show up in Versus and Survival modes....
Here is a mash up of maps never finished by their authors, but mangled together Huck style - think I should only let Timelord's do this kind of mapping :) No Mercy Park, Uptown Ghoul, 1 very cool finale from Silent Hill 2, and Jungle Crisis. Enjoy everyone!
Fixed all sound, all sound scripts, and all sound in each .bsp. ALL SOUND NOW TRULY WORKING. Updated loading poster and outrotitle to Silent Hill II. On map 11 you now have all 4 finale saferooms open and yours for the choosing. It would take infinite amounts of attempts to EVER do all 4 with random choosing by the game. A workshop version was just released and is fully compatible.
Survive the aftermath... IF YOU CAN! Here is a five mapper from our Canadian pal 1SGHeartless. Listen to all the things the zombies SAY, yes SAY. In this apocalypse the zombos still have a few wits about them - great idea! Enjoy all!
Please be careful to download the player with a bad attitude! ! !
This map is very difficult. It can be said to be an unofficial map of nightmare, massive corpses and tanks, terrible organs, labyrinths without hints, and shit-like bugs. Maybe the authors only want to retaliate against society. made
Added the line addonContent_Versus 1 in to the addoninfotext.txt file so you may now play versus. Also added a working download link. Everything about the map is the same as version 1.3, which is really v3. Only thing different is the name of the vpk, which is hauntedforest_v4.vpk. The old version is named hauntedforest_v3.vpk. This will work with the older version that does not show up in the ...
After a helicopter crash into a city just freshly hit by the infection. The survivors see glimpses of the police still active and head their way to Precinct 84 which is in the heart of the city, by a small mountain that divides the city. Official workshop version from author.
The Dnieper River themed map needing fixing up because map 3 had too many entities and would always crash any server with this error: ed_alloc no free edicts. This version works perfectly. Also fixed up some of the English for the great foreign authors that made this map.
Version 2.0 that coincides with the release of this map on the workshop. Map names and all image files changed so that this map does not conflict with ANY other version of Dead Before Dawn. Fused the first two maps of Dead Before Dawn L4D1 with the last four maps of Dead Before Dawn DC = 6 maps of EXTENDED Dead Before Dawn zombie killing fun!
TRS's last Left4Dead campaign that was never finished, now completed to a more finished state by DGB. Dam It stitches Dead Air and Blood Harvest together.
The C130 makes an emergency landing at a small rural airport and the survivors need to find a new way to the safe zone.
This mod can be found on the Steam Workshop.
I placed a copy here as the creator to stop other posts.
Version 9.0 and should be good to go all - ENJOY! Finale spawn in fixed and map in workshop now too. Here is a little 5 map mash up for fun and silly killyness. 2 maps from Brain 4 Dead and 3 from The Mortuary.
I've had this ported for months on the workshop but decided to share it here. An absolutely fun campaign by saleck that had some invisible models and nav map needing to be fixed. This by all means is the original L4D1 campaign less the problems. Any problems let me know. Everything should be working.
This is smashup of New World Order 1, 2, 10000 Feet Under, and Zombie Blackout. It is 12 maps of fun. Some of the maps will seem familiar but there are some unfamiliar ones that are not in other games I've released. I removed the sniper in this version from the 10000 ft under map. Other wise you start in the country side on a farm and make your way through some small towns to end up with a fun ...