You find a bunker in the woods with lots of goodies but it never fails that you aren't alone. This survival was never on gamemaps before. I had to modify it quite a bit to get it to work properly. There are loads of supplies. See how long you can survive the Bunker in the Woods. (I just said that in Rod Serlings voice). :) Muhahahaha
The original Pit Stop was left in a mess so I decided to see if I could show it some love. I've added and intro movie, plus dialogue between survivors as well as fix any texture, models, issues etc. such as Maps 1 and 3 had leaks and maps 3 and 4 had no freedom of navigation. After some major effort all issues are repaired and this thing should be ready to play now. Feel free to point out anyth...
After making it out of Riverdale unscathed, the survivors run out of gas next to a small farm outside of town. Rumor has it that a gas station still has working pumps and a truck depot is not far from the house. After a respite in the farm house, the team works their way to the gas station, with the intent of finding some sort of transportation to the closest city.
Missing stringtable files i...
This was one of my first mashups - Beginning Hours by SpeedBoost (2 maps) plus Crossing Over (5 maps) by Splenomegally. These 7 maps have been modified to increase their playability - lots more items, skyboxx modifications, etc. I'm labeling this campaign as hard as it has a bunch of tanks throughout as well as gauntlets and can be challenging. However, these maps are mostly outdoors and give y...
My take on this fun campaign that was originally created by SpeedBoost. He has a string of back to back campaigns and this is the first one in that series. I've reengineered maps 1 and 3 and fixed any nav, texture, and model issues throughout. Map 3 ended up with thundersnow by chance. Something we get in NC once in awhile :). Snowing while thundering. Basically the story is that the survivors ...
Brand new 4 map campaign. As I promise when relised Getting out campaign that I will make one more, if the comments are mostly positive. I now that community or what left of it need new map so we can continue playing this beautiful game.
Concept of the campaign was that I want to include all 3 possible finales on 1 campaign.
So 1 map is standard (safe room to safe room with few crescendo on t...
Here is the great 6 map campaign "Lost" by Trane. This is coop only.
Added a sound.cache file to map for custom sounds to work.
Created stringtable_dictionary.dct for all 4 of the 6 maps in this campaign. Only 2 maps had them before.
When a map is run by the game and there is no stringtable_dictionary.dct, it will try to create one INSIDE the specific maps .bsp file that is insid...
Mayday, Mayday! Our plane crashed! Damn it!
I can't believe the pliot was infected. Oh,God bless him!
We need to go to Ravenholm - the only little town!
All 7 Ravenholm Levels!
V4.0 is a stable version.I will not update it recently.I have uninstalled Left 4 Dead 2 Authoring Tools.
My first real l4d2 campaign. Released in workshop too.
This one is very hard. You should play the "Death Hour Easy Mode" first. Man up though, and try out something challenging: Play regular kick your arse "Death Hour".
Added stringtables to all maps.
Have fun everyone!
After being firebombed, the survivors must flee their safehouse, and find their way to safety.
Identical to the workshop version.
Supported EMS mutations:
Holdout (exclusive objects included)
New: Supports Custom Weapons
Here is a great 5 mapper from the land of L4D1. Created and designed TOTALLY by Splenomegally
The survivors traveling in a CEDA convoy heading west were diverted to a evacuation center in rural Idaho. Before they reach the center their convoy is attacked. After hiding in a nearby house they decide to seek out this evac center.
The campaign kicks off with 4 survivors ready to take staying alive to the limit. Stuck near the bus depot after the bus they were driving crashed into a building, no longer able to drive, they are on foot. Travel your way through the streets and urban areas back to the outskirts of the city. Available in the workshop too. Rebuilt all stringtable files to fix crashing.
TRS's last Left4Dead campaign that was never finished, now completed to a more finished state by DGB. Dam It stitches Dead Air and Blood Harvest together.
The C130 makes an emergency landing at a small rural airport and the survivors need to find a new way to the safe zone.
This mod can be found on the Steam Workshop.
I placed a copy here as the creator to stop other posts.
Featuring Original Music by my bro's band Black Market Candy ' My Baby'
My first campaign.
Survivors travel to East-end Ottawa to help Ellis' online friend 'Jaininja' escape, only to find him dead in his holdup on the 8th floor. Now the survivors must travel down Innes Road through Pineview and Summon a rescue at the end of the pedestrian overpass.
BASED on the hoo...
Had to fix a few things on this old L4D2 survival by Puma & Mary so they would show up for player usage. If you like the classics I think this has a part of several different old steam campaigns in it. A moving carousel, Whitakers gun shop, etc. Enjoy.
Huge survival map ported from L4D1 that used to be on gamemaps at some point. This place is huge. This map would actually make a great finale map for a coop. Hint Hint at some point. Loads of supplies. There are 3 finale start radio areas. I fixed all the nav, textures etc. The original map probably didn't work due to his radio placement (not on a nav square marked finale). Enjoy.
Support campaign mode, mapping instructions:
1:basement basement: map l4d2_ls_1_building_part_1
2:roof rooftop: map l4d2_ls_1_building_part_2
3:security room security room: map l4d2_ls_1_building_part_3
Map description:This is a decrypted map.
1. It is strongly recommended that many people need this person to cooperate!
2. When the first pass terminal safety house is built, the survivor must b...