A brand new 4 level campaign for Autumn 2020.
A long running project finally completed due to Covid-19 lock-down.
A train wreck an underground lab and a zombie prison riot, can this day get any worse?
Featuring original maps created by Rick_0_Shay and oodiddat.
This is a nova prospekt survival map but is not perfect similar from half life 2.
I hope you will enjoy this map and have fun!
Has soundscapes - it means you can hear birds wind all that stuff
things arranged in different places.
there are more, I just don't want to exchange.
If you find any bugs or erros just tell me in the comments.
Thank you and have fun!
The Survivors find themselves in a strange world, and must find a way to get out of the danger zone.
A L4D2 entry to the Orange Map phenomenon. Featuring wide-open terrain, plenty of unique quirks, and a visit from some special guests. Ideal for casual play.
-This campaign requires shaders to be set to medium or higher.
[Introduction] This is a survivor mode map，the material comes from Arknights
This is a port of the missing Last Stand Survival map from Left 4 Dead.
Also includes a version set in the day.
First original port created Dec 20, 2017 from the workshop.
Last updated Jul 3, 2019.
Permission for redistribution granted by "Jake".
This version has key-searching mechanics added for 1,3,5 maps so pay attention to the hints and be patient, don't rush.
1. No more forced custom models of survivors, special infected, guns, sounds and scripts.
2. Shovel and Leadpipe are recompiled into their own melee weapons and won't replace Cricket Bat and Nightstick.
3. Restored some missing textures incl. "poor...
The path through these forgotten mists is dangerous, and the destination is unclear. And sometimes it even seems like this old forgotten place is itself, alive..
(NOTE: This is a beta campaign that is still being worked on. It contains 6 maps that are in a semi-finished state. They are fully functional but details and dynamic options may be missing.)
- Map 'Holly Road' added
A series of " life"
There is only one!
The real city on the map refers to Guangzhou, the level of technology and time will not be exactly the same
I'm afraid there is no hope, so complete the update and improve the previous one
The mapping file is relatively large because there is no direct packaging for retrieving model material
Any suggestions or bugs are welcome
Play this map with your friends!
Build Map Commands:
map "New Map (By Da_kang) - Part 1"
map "New Map (By Da_kang) - Part 2"
map "New Map (By Da_kang) - Part 3"
map "New Map (By Da_kang) - Part 4"
Change Map Commands:
changelevel "New Map (By Da_kang) - Part 1"
changelevel "New Map (By Da_kang) - Part 2"
changelevel "New Map (By D...
See External Link for source VMF files. This is now FINAL and has no more planned updates unless required.
The Survivors leave their hiding spot in a set of apartments and head off to the local mall in hopes of an evacuation. When they arrive at the mall they find that the military have completely abandoned it and things had gotten out of hand. Now they must get to the mall's rooftop and attem...
Original No Mercy that is present in Left 4 Dead, not the Versus version that Valve went with, this is the true original version. An actual complete rooftop, and a combination of the item spawns from the official port. Some bug fixes though most original exploits from the original game should work perfectly as they once did in L4D. A new set of lobby images inspired from the original lobby imag...
A short exploration focused campaign.
This was made as a personal project over a couple years for myself and a friend, so it's not the most user friendly. Please read below as it's not a standard campaign.
-It's intended to be played without any enemies as more of a walking simulator. If you are able to stop the director from spawning enemies then that's the recommended way to play.
October 18th, 1941
First, Red Army... Then winter... and now you have a new enemy. One of the chemical weapons that Soviet Union used against Nazis has gone out off control. Wehrmacht trapped inside the city with thousands of infected and 1st Panzer Division lost their 80% fire power. Meanwhile, the Soviet High Command didn't risk the lifes of their soldiers and let the infected ...
The survivors have found themselves broken down near a suburban mall. The only way out is by escaping from the roof..These sales are to die for.
Contains 4 maps.
Developed over 13 weeks by 4 masters students at SMU Guildhall.