Left 4 Dead 2 is a cooperative first-person shooter video game, the sequel to Valve Corporation's Left 4 Dead. Set during the aftermath of an apocalyptic pandemic, Left 4 Dead 2 focuses on four new Survivors, fighting against hordes of the Infected, who develop severe psychosis and exhibit zombie-like tendencies. The Survivors must fight their w...
A mod that will increase the capabilities of the previously crappy Hunting Rifle in order to make it more comparable to the Sniper Rifle, as well as improving the Sniper Rifle's accuracy and damage.
This also completely changes the scoped rifles from Counter-Strike: Source, now that they're available without server mods. They now fire much faster and deal even more damage!
This version of the...
Remaster
This is Super VIP weapon from CrossFire
Replaces AWP Enjoy!
Credits:
SmileGate - Model/Texture/Sound/Animations
Half Life Zm - original compile
zexalyuma - compiling
AWP which adopted CrossFire AWM's gunfire sound,made in Britain!Cure the infected,only one bullet at the time.Just for British players!
This is my second work,I'll make a demo video to show this mod and my other works.
==Credits==
Original Model: Twilight
Animation: Rev
Re-texturing: Richard
Custom Sound: Richard
FOR SNIPER AWP
The AW50 Sniper Rifle in the role of the AWP. The AW50 is a .50 BMG (Browning Machine Gun or 12.7×99mm NATO) anti-material rifle designed by Accuracy International.
Model and Textures: azlyirnizam
Animations: arby26
Reference Compile and inspiration: Doktor haus
The Contagion Hunting Rifle in the role of the AWP. A request.
Materials and Model: Monochrome Games
Reference Compile and Inspiration: Doktor haus
Animations: arby26
A Laser Sniper Rifle from fokkusu's Tactical SWEPS Redux Pack. A request. It replaces the AWP.
Animations: Dev
Flashlight Rail: Mbproductions
Flashlight and Lens: Twinke Masta
Rail Attachments: Sixshooter
Doktor haus: Original AWP compile
Update: Lens and mesh tweak.
The DeLisle Carbine featured in Medal of Honor: Allied Assault: Breakthrough in the role of the AWP.
Storm: Skin, Original Compile
RedRogueXIII: Model
Dev: Animations
Flashlight Rail: Mbproductions
Flashlight: Twinke Masta
Rail Attachments: Sixshooter
Doktor haus: Original AWP compile
REPLACES THE AWP
A retexture of Doktor Haus's M98 Barrett bravo. The overall look was inspired by the Ballista from Black Ops 2, though I tried to not make them too similar. The scope lens has been recolored, and the overall scope has been brightened. I've added Nomex Operator hands, though I've recolored the skin to try and accomodate EVERY character. I've also changed the sound to Dave's Wild...
Mr. Brightside's Barrett M98B replaces the AWM. Why? They're both bolt-action sniper rifles chambered for .338 Lapua Magnum. To obtain it, enable cheats, 'give sniper_awp' in the console, reload the level.
IMPORTANT
Requires particles support. Get it below.
Mr. Brightside-model/UV edits/AO bake/textures/animations
SentryGunMan-normals/specular
Red Rogue XIII-UV maps
General TSO-scope/bipod mo...
Thompson/Center Arms' G2 Contender is a single-shot, break-action handgun designed to bring the power and accuracy of a rifle to pistol form. Its interchangeable barrel system means it supports many different calibers. In game, you automatically 'reload' where the boltpull would normally be. The actual reload is more showoff-y. Includes sounds and icon.
READ CHANGELOG BEFORE YOU DOWNLOAD
cR45...
Same as the main release, with a weapon script. This includes materials, models and sounds, so you do not need to download the main release. This configuration requires strategic reloading and good accuracy to use effectively.
Modifications:
- Single-shot operation. Like the real Contender, you must reload after every shot.
- To compensate for the long reload, the damage has been hugely increa...
Accuracy International Arctic Warfare Magnum (AWM), outfitted with a Walther 2000 scope and KR-7 LAM. Replaces the AWP. Features new animations by Rev, particle muzzle flash/sparks, and optional HUD icon and sounds in the changelog. If the default AWP sounds are in your root sound folder, the custom ones should be bug-free and ready to be packed into a VPK.
To use in singleplayer: Enter 'sv_ch...