Just a simple reskin over EEEN'S beta survivors pack, to let them fit in whatever resident evil campaign you favorite the most.
The stagla worker Ellis
And the Reporter Rochelle
A map based on town for survive hordes of zombies waiting for you...
This map has:
-Heavy weapons (Grenade Launcher, M60, Chainsaw)
-A lot of throwables (Bile jar, Molotov, Pipe bomb)
-Variety of weapons (Includes meeles)
-Long space for fight
Sorry my bad english i speak spanish :,v
Un pequeño pueblo para que sobrevivas hordas de zombies que...
My first attempt at a campaign! be nice.
Undead Smackdown is a campaign based on the journey to an arena where a wrestling match between the wrestling legends Ric Flair and Randy Savage was going to take place. However the infection spread forcing the match to be canceled leaving the ring in the arena.
I started this project about a year ago and only finished it recently. I have learnt alot f...
Mini-Sequel to Innes Road Rash...featuring local talent Static Revolt, Boogaloo Trybe and Black Market Candy.
Set in Ottawa...based on no particular locations, BECAUSE ALL MUSIC USED IN THIS CAMPAIGN WAS PRODUCED BY ARTISTS FROM OTTAWA, THIS CAMPAIGN PROMOTES THESE ACTS!
Complete but not final, Check changelogs for update info and planned updates. Turn on Hints to have an easier time navigating...
Hold out in Stalwart XL for as long as you can. Map originally
from Unreal Tournament, re-built for Source by myself. New additions include an outside area and a 'catwalk' but it's mostly a 1:1 copy. There may be a few bugs here and there let me know if you find some and I'll do my best to fix them
Survivors must defend against waves of infected in the shelter of a central city zoo.
If your player goes idle it will say flow is broken, you can ignore this, as it will not effect gameplay.
low end system users may have to tone down video settings for smoother frame rates.
*if you enjoyed playing this map and want to see more like it, please support me as a level designer by making a smal...
/!\NOTE : I'm trying to solve the zombies spawn problems which make zombies spawn too far !
Like her Big sister LibertyVille, I keep the same idea of hugeness and fun. It's a big city where you can go everywhere ! Given this is a sequel, I made it relatively quickly.
/!\ Nothing to do with GTA !
Tell me if you find any of bugs, glitchs or suggestions !
READ CHANGELOG FOR UPDATES!...(Watch the video down below.... A Survival map placed on a of Big City. Lots of vehicles and barricades and place for infected. Have done so much since 0.3 update. Hope you like it. =)
This is my very first Survival map, and first map in general, but I'm very proud of it and I'm very proud of where it's at right now. In this map, Survivors will fight off hordes of zombies in an abandoned building that used to house a small business. There's a claustrophobic feel about the map.
Medium rooftop map with a bunch of different areas, a few easter eggs, custom soundscape, minor backstory, gnome, a lot of supplies, a couple interiors, rain.
The skybridge was built as a shelter, that's why it is a little out of place. Custom content, melee weapons, rainscapes and all that stuff.
The survivors chrashed with their last helicopter out of the zombie apocalypse, and now they need to puzzle their way out from this city.
***Look in the changelog after playing through (or really REALLY stuck in a puzzle).***
Make sure to enable hints!
Four new survivors must make their way through an infected city to escape the zombie apocalypse!
:Recommended - First play with Game Instructor on.
:If you experience crashes on map change (Lower end systems) turn Paged Pool Memory to a lower setting.
its a foresty place with 2 little buildings and some train cars. why you call it fuel rush? because one of the train cars has about 30 gas barrels! see if you can make past 10 min!!?? thanks go to eligri for giving me the modded melee weapons that valve made.