ENG: Complete population its a new population mod that includes all common and uncommon infected from l4d1 and l4d2 in all campaigns. for expample now you can see formal infected on dead center,riot,ceda,regular infected from l4d1 and l4d2, workers, cops, military and more...all together! BUT in a realism way. you will have more civilian infected and workers than cops, military or nurse infecte...
All right, men! This is Soldier, by the way. And I have replaced Francis because of his unruly behaviour on my battlefield and he is dishonourably discharged, maggots! Now, go and give the zombies HELL, boys!
This is a voice mod for Francis in Left 4 Dead 2.
P.S. On the instructions, I mistakenly forgot to type "biker" since "manager" was left there so do NOT put the voi...
This needs the original campaign installed.
This will work on Local Servers and dedicated servers as long as the server has the fix installed.
This addon lmp file simply fixes the game breaking camera bug on the finale of the campaign. This bug was caused by the director being set up to trigger a map intro that does not exist, thus causing the players view to be locked. You can now play throu...
La idea no fue mia ,es de Zetnus/valve , el solo subio la version en ingles ,yo les traigo la version en español creditos a el.
> Descargar GCFScape
> abren el programa y abren el addon ,extraen el archivo valve.bik
> Ir a \ Steam \ SteamApps \ common \ Left 4 Dead 2 \ left4dead2 \ media
> Cambie el nombre de valve.bik original a valve_backup.bik o algo así (o póngal...
Miss the good ol' infected sounds from L4D? Well they're back...
I haven't found a mod like this thats working without that static sounds so I decided to take a hour or two to get all the files and bring them into L4D2.
Some people wont hear a difference but if you played enough L4D back in the day then you will recognize the sounds.
What does this mod do?
- This brings back the infected s...
Replaces the Valve logo with the L4D1 intro. So you get to watch the L4D intro followed by the L4D2 intro.
>Go to \Steam\SteamApps\common\Left 4 Dead 2\left4dead2\media
>Rename the original valve.bik into valve_backup.bik or something like that (or put it into another folder for storage)
>Take valve.bik from this mod and place it into that media folder
Special thanks to Fraanquito/Neko Kun for the video!
-Contains sound replacements for many different things:
Pistols, Uzi/Unsilenced SMG, Pump Shotgun, M16 Assault Rifle, Mini-14 Hunting Rifle, Auto Shotgun (Gunfire AND reloading now supported).
Sound when a survivor grabs an item is exchanged with the L4D1 version.
Sound when a survivor's neck is snapped/survivor is slapped is switched ...
Replaces a couple of the Witch's animations with their L4D1 counterparts - Most noticably, the run animation. (Arms out to the sides, and not out in front)
This also makes her kill downed survivors much, much faster.
This mod replaces anim_witch, which means it SHOULD work with custom models.
Check the changelog for a version with the normal damage rate.
I always liked the Left 4 Dead 1 saferom door more than the sequal's, so I made a mod to replace it. It will not work on sv_pure servers, and the only bug that I have found is that, if you shoot the door, the bullet decals do not show up, though I'm not sure how to fix that.