This is a "lite" version of a mod with the same name. While the teleport effect of the main version applies to all weapons and melee, I made this one only apply to pills & adrenaline shot. The main purpose of this lite mod is only for warp use, not to prevent the friendly fire, so pills and adrenaline are the best tools that will harm no one when triggered :) .
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How to use it? Fi...
This time, I'd like to introduce another mod of mine. After seeing how often the bots get in the way & then get shot as they're just suddenly standing in front of the player, & also how they sometimes get stuck in custom maps due to the bot navigation error, I made this. You only need one shot to warp them right behind you, lol :D . One shot, one warp... :D .
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However, this can't help ...
This time, I edited the Special Infected so now they have warp ability. I did this just for fun so that I wouldn't get bored playing this. With this mod, players will experience how fighting Super Saiyan Infected feels like. Oops, I meant Super Special Infected lol :D .
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It's not recommended to play this in expert difficulty (see the video & you'll know what I meant :D ). I made this with ...
This is my 3rd mod and the 3rd alternative. If the mutation version is too much of effort to activate it while you also want to use the demonic melee weapons, use this :) . This mod will automatically activate both of my previous mods, "Calamity Trigger Neo" and "Desperado" even in Singleplayer mode, Campaign etc. As this is a vscript mod with "scripted mode", it w...
Enables custom scripted weapons to be used in the Official Campaigns. The server/host needs to have this installed along with the weapon mods.
Incompatible with other mods that modify the system scripts.
Used only for the mods below.
First of all, I'd like to give thanks to the author for giving me permission to upload this upgraded version. This mod is the upgraded version of the previous custom melee mod with similar name. When the previous one only allows the use in original maps, now you can use it on any custom maps. The effects are slightly upgraded as well. Now, both types of weapon can heal as long as your hp is bel...
This mod makes bots pretty stronger than vanilla bots
Can not use together with other vscripts mods such as Rectus' Custom weapons, Admin System or any other mods of mine
Mod Features
- Cs weapons are unlocked
- Bots have 150 shield points. Repairs 1 point every 2 secs
- Bots are re-programmed to be more aggressive on killing special infected.
- Bots will likely aim for killing special infe...
This mod made to prevent those team killers(aka Trolls) from killing all teammates and abuse vote system
>>This mod is using vscripts. so it can not be used together with any other mods of mine or Vscripts driven mods. Such as Admin System, Rectus' Special Weapon etc...
>> This mod can not be used on any custom campaign unless map owner include this mod to their map file
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Custom weapon that fires syringes filled with a mixture of powerful healing and revitalizing agents at your teammates. Not for use on infected.
Holds five syringes. After all the syringes have been fired, the last syringe recharges slowly. Missed syringes can be picked up again and reused.
Requires the Custom Weapon Base below.
VScript driven vending machine that can be used to buy weapons and items.
Note: This add-on is intended for mod authors to incorporate into other mods. It does not have any gameplay effect on its own. You will need to unpack the VPK to use it.
To see it in action, please see the Gnome Guardians mutation.
The vending machine can be spawned either from an instance or an entity group. The ven...
Automated spawnable sentry turret system.
Note: This add-on is intended for mod authors to incorporate into other mods. It does not have any gameplay effect on its own. You will need to unpack the VPK to use it.
To play with the turrets, please see the Gnome Guardians mutation.
This is a VScript driven turret system. The turrets will automatically engage targets (infected only by default)...