The Last Ore Chasm
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Description
The Last Ore Chasm' is my first map for C&C 3 and coincidentally my first map using World Builder. The last RTS map I created
was back in the original Red Alert days, so it's been awhile. The theme of the map is inspired by the last mission of the GDI SP scenario and is thus
a Red Zone chock full of ore chasmy goodness. :) As far as the gameplay goes, I directly opposed the direction that most of the official maps took.
Rather than open everything up and allow for "limitless possibilities" (as the WB manual suggests) I chose to tighten everything up and create a few
key chokepoints to govern gameplay. Hopefully this will quash the rabid tank rushing strat that is so prevalent.
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Changelog
================================================================ Title : The Last Ore Chasm Date : 04.23.07 Author : Joel "noethis" McDonald
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File Details
noethis_mp1.zip
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Version 1.0 Final
- Sleepy IslandN/A
Danke das du meine erste C&C 3 Karte heruntergeladen hast. Ich hoffe sie wird dir gefallen. Sie ist noch nicht fertiggestellt, da noch Ambientgeräusche und Partikeleffekte fehlen. Diese Karte darf frei weiterkopiert werden. Es ist nicht...
- Dead and GoneN/A
Ok this map is basically what I've seen many cnc3 fans asking for: An assymetrical, detailed and overall good quality map. The primary feqature of this map is a large gully that inadvertaintly divides the map in 2. One can tell a battle...
- Bay of PigsN/A
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- Coastal ConflictN/A
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- Deth LowlandsN/A
My first CNC3 map. A remake of my first Generals map. It's a fast paced, asymmetrical, 4 player map in a grassy theme. There should be more than enough tiberium. The EMP center and the CDM Towers are indestructible. This could be a sl...
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- The Last Ore ChasmN/A
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- Kill Crush and DestroyN/A
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- Dead and GoneN/A
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- Midnight PortN/A
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