C&C3 MOD SDK - EXTRA FILES
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Description
DESCRIPTION:
This pack contains:
- asset extractor
- DLL files required for the Mod SDK
- dummy files to prevent a modification from crashing when changing the graphic settings
- dummy files to prevent errors about missing art files of the main game while compiling
- extended batch file for compiling maps
- hash fix to allow editing objects of the worldbuilder stream in a mod
- LoD stream builder to build low and medium LoD very fast
- Mod Studio with extended build script ported from Red Alert 3
- support for 64 bit systems
- updated asset resolver
- updated binary asset builder
- xml code generator
REQUIREMENTS:
- Command & Conquer 3 Mod SDK v5
INSTALLATION:
Just extract the files to your Command & Conquer 3 Mod SDK installation directory.
Changelog
========================================= COMMAND & CONQUER 3 MOD SDK - EXTRA FILES Author: Bibber eMail: [email protected]
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File Details
cnc3sdk_extrafile...
(2.3 MB)
View Changelog
Version 1.0 Complete
- Red CanyonN/A
Large Canyon in Central Africa, with a bridge crossing it in the middle. 3 Expansion Fields for each Player, one of them blue.
- City ChaosN/A
This is my first C&C map that I have created. I would like feedback to measure how I did. This is a 4 player map. It is very balanced I think. The key here is that the Subway hub in the city can be captured and gain access to the Backdoo...
- CamouflageN/A
Very first map I've ever made for any game, hope you enjoy it. Two oposing MCVs get to the location and head into the woods to make a base. The map is balanced pretty well. Each side has a green tiberium field and a blue tiberium ...
- สงครามทะเลสายN/A
Creator: iayyygolf Installation: For Tiberium Wars, place the map folders into: C:\Documents and Settings\ProfileName\ Application Data\Command & Conquer 3 Tiberium Wars\Maps\ Name: yo_11 Size: 400 x 310 Players: 2 Also, th...
- JB_Waterworks-BN/A
KI-Tauglich: Ja (Gefecht & Multiplayer) Landschaft: Mediterran Zeit: Nacht Wetter: Normal Nebel: Dunkelgrün Zone: Blau-Gelb Musik: Gelbe Zone Kamera Zoom: 100-400 Objekte: 129 Bauzeit...
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- A River ApartN/A
Medium sized map divided in two by a river. Plenty of Tiberium to go around and a few tiberium spikes.This map was designed for both Skirmish and Multiplayer.
- SHOULDER VALLEYN/A
Two hills fighting through a valley, with additional islands in the middle packed with resources but vulnerable to heavy attack.Jump-jets may or may-not prove to be vital in this map. Try something different and play this map, by adding...
- Spike Stand-offN/A
A Medium sized map, with an abundance of Tiberium. The map is set in a Red Zone, and has a really fast rate of Tiberium Growth. Hold the choke point to win this map!
- JB_Waterworks-BN/A
KI-Tauglich: Ja (Gefecht & Multiplayer) Landschaft: Mediterran Zeit: Nacht Wetter: Normal Nebel: Dunkelgrün Zone: Blau-Gelb Musik: Gelbe Zone Kamera Zoom: 100-400 Objekte: 129 Bauzeit...
- Coastal ConflictN/A
Coastal Conflict is a very large 4-player team-based map set by an ocean. This map is NOT intended for tournament play as it is not symmetrical, nor is it entirely balanced. Instead, I have chosen a slightly un-symmetrical layout to pres...
- Tour of EgyptN/A
Tour of Egypt is the remake of the famouse RA2 Yuris Revenge map. On the map are for each player 1 Tiberian Spike and 1 Tiberian Field. On each Plateau is a EMP Building and a "big" blue Tiberian field for 3 Player to harvest. The attack...
- Compression ExpansionN/A
The bases are at the north and south ends. To the east, there is a tiberium field and silo for each player, and a cliff overlooking the center with 2 tiberium spikes and a bunker for players to fight over. In the center, there is a smal...
- Tiberium SteppesN/A
Located in a verdant valley, this four-player map offers a small initial base area with a bit of tiberium and a Tiberium Spike, Expansion is the key, there are plenty of green tiberium fields and a few blue ones. The map is centered wit...
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