Marcus Campbell Mercenary
- 13.2K
- 0
- 1 Awards
- Windows
You are downloading as a guest.
The extended gallery contains images from all community members.
-
Add to gallery
Description
Gear up and move out with this Mercenary outfit for Marcus Campbell.
Extract to:
..State of Decay/Gamecharacters/male/human/story_characters
This will replace the default Marcus Campbell character model with a Mercenary outfit.
Tagged
Changelog
09/23/14 ======== No revision notes have been added by the developer.
Reviews
Be the first to write a review!
Write ReviewDevelopers & Credits
File Details
Marcus Campbell M...
(1.5 KB)
View Changelog
Version 1.0 Final
- Shooting AlliesN/A
-= NEW in Version 2.0 =- Improved HUD - Gun/Wrench Icons - See the screenshots 2 New Options Base control (Dot) - Green: No shots, Yellow: Watchtower only, Red: Fire at will Bodyguard - Flag: Stay close, Hand Up: Aggressive stance Thi...
- Upgrade Built-In FacilitiesBeta N/A
This mod allows you to upgrade the Built-In facilities (Workshop, Storage, Infirmary, and Watchtower) at certain homesites. A beta feature has been added to allow a upgraded Built-In Workshop be downgraded to its basic variant so that it...
- Maya Torres ReplacementN/A
A simple mod that changes Maya Torres to more preferred look, of mine. Here's how you install it: Step 1: Go to ' Program Files x86/Steam/Steamapps/common/State of Decay/ Step 2: Drag and drop the file over-top of the ' Game ' folder lo...
- Easy Hero UnlockerN/A
This mod will allow you to unlock all of the HERO characters just by starting a game at Breakdown Level 1 or higher. You will still have to complete each Hero's unique challenge to recruit them during a playthrough. Install: Extract and...
- Mt Tanner Bridge FixedN/A
Repairs the broken wooden bridge that leads to the Mt. Tanner Ranger Station. Replaces the object files for the broken bridge with the pristine bridge cgf files. This included the LOD object. Compatible with Story mode and Breakdown. C...
You may like...
- LED FlashlightBeta N/A
I think now in 2013 most of people have LED flashlights or even flashlights in their smartphones. If you have suggestion just tell me :))
- The Ultimate Radio Mod for BreakdownN/A
MOD INFO Although Breakdown is considered to be the sandbox mode of the game, it is missing some of the Radio features seen in the Base Game and in Lifeline DLC. So, here my mod comes: it adds all five (5) missing Radio Options from Bas...
- No Zombie Car DamageN/A
This mod disables damage to your car from hitting zombies and most freaks. Run over all of them you like and your car will never recieve any body or tire damage. Vehicles will still take damage from hitting Juggernauts. Vehicles will als...
- Indestructible VehiclesN/A
Just a mod for all the vehicles in the game that changes their XML to be indestructible.. Took a while to go through and edit each DamageMax to null.. Figure uploading it will save others time. Saw another mod that does I think the same...
- Brant's Military SurplusN/A
This mod allows all of the melee weapons and guns from the Breakdown and Lifeline DLCs to spawn in all three game modes, rather than just their own. They've all been added to the appropriate loot lists so they can be found in searchable ...
- Real Crossbows ModN/A
Although there are already some mods around that bring the Crossbows to the game, these mods do many unwanted edits and changes to the game's core files, which I didn't want for my game. Also, some of these mods, forgot to make their Cro...
- NPCs Use GunsBeta N/A
This mod allows human NPC's to use guns to battle with the zombie population. This includes enclaves, allies, and anybody you take along with you providing they have a gun in their inventory. NPC's do not consume ammo, and will use silen...
- Re-add SWAT zombie to BreakdownN/A
This fix will add SWAT zombies into every level in Breakdown. The chances that they will spawn will scale with the Army zombie. For some reason UL decided not to add them into Breakdown. Install: Extract and drop into folder: .../State ...
Be the first to post a comment!