Bathroom RATS - CS 1.6 (coop)
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- 2 Awards
- Windows
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Description
A short campaign based on following CS 1.6 rat maps:
csde_ratspoda2
cs_rats2_final
de_rats
Inspired by the Area 51 raid as well as 2001 Space Odyssey...
The MISSION:
1. Unlock the tank room door and call for the rescue.
2. Collect gas ELEMENT 115 to power up the Flying Saucer.
3. Don't swim in the bathtub...
There's a ton of supplies, pills and defibs throughout the map as the survivor Bots tend to do something stupid around the ladders... (infected Bots are totally fine, which is weird) there's nothing I can do to fix it as the NAV seems ok...I guess it has something to do with the hard-coded AI behaviours...
Anyways, please play-test this and let me know if any improvement is needed...
If you're playing on Expert, I'd highly recommend you playing with a friend as the survivor Bots are completely useless.
It's a small map... but I still spent around one month on it... because Source Engine and the NAV system suck and break everything upon compilation is awesome and won't go obsolete for the next 2000 years.
Credits:
Poda - original map layout & custom textures
Chris Spain (original rats map creator) - inspiration & minor prefabs
Sowjet - porting, lighting editing, nav editing, v-scripts, art directing
The secret room has the full credit for all of the contributors back in 2006.
Tagged
Changelog
08/04/19 ======== No revision notes have been added by the developer.
Reviews
View All Reviews (6)Developers & Credits
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Sowjet
Publisher
File Details
bathrats.zip
(42.9 MB)
View Changelog
Version 1.0 Complete
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