Improved L4D1 Survivor Anims
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Description
Hold your dang guns properly, you guys!
The old Survivors were messily ported, no doubt about it. A plague of bugs swarmed them at their release into L4D2 and Valve has taken very little steps to correct it; only giving Zoey back her animations and leaving the others no rest from the wicked.
This mod aims to improve some of the less stellar aspects that have come as a result of the ports. The most notable being that Francis and Louis hold the assault rifles weirdly and all of the guys hold their military assault rifles like Coach which gave them a gorilla-like posture. This mod, at the moment, fixes both of those problems.
Incap animations are a bit of weird thing at the moment as they won't work online properly. So they're excluded for the moment.
The changes for the survivors is outlined as follows:
BILL
- Gave him Nick's military sniper animation
- Added a melee attachment to him
FRANCIS
- Changed his animations to Bill's - assault rifle bug is now fixed
- Gave him Nick's military sniper animation
LOUIS
- Also changed his animation to Bill's - same bug now fixed
- Also gave him Nick's military sniper animation
- Incorporated some of Pappaskurtz's fixes - namely, his jiggleboned tie, melee attachments and giving him the ability to blink again
ZOEY
- Zoey had her anims fixed by Valve.
- Incorporated some of Pappaskurtz's fixes - namely, melee attachments and her pistol actually appearing in her holster
Give thanks to Salad on the Steam Workshop, whom had a handy file that allowed me to transplant Nick's sniper animations that I stole. So, credit for that.
Custom models of the L4D1 survivors can be used in conjunction with this, as long as the custom model is above this mod in the addon list. But you won't get the improved animations.
Everything is definitely playable online. If there's anything wrong with it, just submit a comment or PM me.
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Changelog
10/16/14 ======== Big improvement! Gave Bill some of Nick's animations, gave Francis and Louis the same and Zoey
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Version 3.0 Complete
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