İndian and Turkish Deathrun
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- İndian and Turkish Deathrun
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- aim_map_7ktgamingN/A
Remake of the classic aim_map! Simple textures (low CPU and GPU usage) and for maximal sight! High FPS guaranteed! ---------------------------------------------- No weapons on ground! Only standard loadout on spawn! -------------------...
- de_rust_b2Beta N/A
This map is meant to be played in 5vs5 competitive matches. It features two bombsites: an easier and open one (A), and a harder one (B). There is a middle path close to A and an access downside B on the roof vents. The use of smoke on B ...
- nP.Central ExpressN/A
An abandoned subway station gets taken hostage by a team of insurgents. Both sides battle it out amongst the decaying ruins of a once bustling subway hub. Make sure to look both ways before crossing the subway tracks! Another fun map by ...
- ar_pacmanN/A
Counter-Strike meets the 80's! 1:1 exact layout of the first level from the classic arcade game, Pacman. Features: Bomb site at Ghost Spawn Teleporters from one side to another 32 player support Minimap/radar Custom Textures Well Opti...
- awp_her_pleasureN/A
**** map for CS:GO. **** map for CS:GO. **** map for CS:GO. **** map for CS:GO. **** map for CS:GO. **** map for CS:GO. **** map for CS:GO. **** map for CS:GO.
By Uncredited - cs_fat_mansionN/A
A small but tactical map for 2-10 players. The police have unloaded on the street and are ready to storm the house where terrorists hold three hostages.
- de_grnlight_b3Beta N/A
Classic bomb defusal scenario, now available in Arms Race and Deathmatch. Last updated to b3 on April 18th 2014. Also availaible on Steam Workshop.
- de_cefalu_go9.9
Originally for CS:S, de_cefalu_go is the upgraded version for CS:GO. This bomb/defuse map is loosely based on the city of Cefalu, in Sicily. I plan to make the next release the final one.
- cs_towaway_zone_b1Beta N/A
BETA 1 version of hostage rescue map in urban setting - parking lot facility (reloaded due to nav and other files not embedding in pak) 64 player spawns - Multiple routes into / out of the building, hostages spawn randomly somewhere on t...
- de_dacompoundBeta N/A
First attempt at a map since Half Life 1 :) Quite a large map focused on balanced competitive play with each team having multiple routes to choose from. Feedback highly appreciated as the goal is to build a map that is actually fun for...
- aim_deagle_7ktgamingN/A
Remake of the classic aim_map_usp Deagle given on spawn (not on ground) Simple textures (low CPU and GPU usage) and for maximal sight! High FPS guaranteed!
- FY_DEAGLE_ARENAN/A
just a small map i made for fun. didn't use hammer in years. workshop download: steamcommunity . com/sharedfiles/filedetails/?id=2305741472