Quadratic
- 2.3K
- 0
- Windows
You are downloading as a guest.
The extended gallery contains images from all community members.
-
Add to gallery
Description
A much quicker build than Malevolence (4 or so days opposed to a week), this level features that dome I was so stoked about a while back. Otherwise this is a pretty simple one -- four colors, four corners, four large hallways, etc,. Also returning are my favorite cheesy geometry additions: decorative five-ways! Although very prominent in Pyroclastic, there's only a small pile of them here to spice things up a bit. This should be a decent training facility in CM -- lots of robot variants, item/robot spawns, slightly dialed-up spawn rates, etc,. The pools might be a little punishing but there shouldn't be anything impossibly troublesome -- make a case for changing them and I'll take a look. The enclosed .zip file includes the primary map and two variants: -S is a smaller, more intense version that removes the side tunnels from the main floor, and -M is a multiplayer adaptation of the smaller variant and is suitable for ~4-6 players. If there's strong interest in running 8-pilot anarchy in the regular version, I'll consider issuing a multiplayer export of that as well. As is tradition, always interested in feedback. Let me know what you want to see.
Tagged
Changelog
10/04/18 ======== No revision notes have been added by the developer.
Reviews
Be the first to write a review!
Write ReviewDevelopers & Credits
-
CHILLYBUS
Publisher
File Details
Quadratic.zip
(13.2 MB)
View Changelog
Version 1.0 Complete
- Sigma Station (Challenge mode)N/A
Sigma Station was large facility however after the flooding incident, only a small part of it remains accessible.
- QuarryN/A
This is a sprawling complex that fans of Descent: First Strike might recognize. This was intended to be the first in a short series of levels exploring SP-spaces-as-CM-levels, but the build and results aren't spectacular (since everythin...
- Callisto MiningN/A
2nd draft of a 4-level WIP. Currently contains 2 levels: Callisto Port & Callisto Transfer, each with a secret level. Zip also contains the CM levels so they can be played separately as well.
- Attack on Rhea (Early release)Beta N/A
Three level version, including Overload files. The final will be 6 levels.
- Simplicity (challenge mode)N/A
Ironically codenamed "Simplicity", this asteroid offers incredibly rich veins of rare ores making this a very lucrative and highly contested place for competing corporations. The unusual quantities of rare resources have lead scientists ...
You may like...
- TurbineN/A
Turbine features several tightly interconnected rooms, tunnels between them and a large turbine hall. Special thanks: DE description: derhass ES description: Pumo
- KillBoxN/A
Killbox also known by many other names, and avalible in almost all arena FPS games. A box inside a box surrounded with hallways connected by windows. Redesigned for 6DOF with multi level hallways and plenty of obsticals for cover. Rememb...
- MeridianN/A
Non-suffixed version better-optimized for gameplay purposes, -G is closer to the original vision. Hoping I've learned a thing or two since publishing Heirloom a few months ago. Happy to take constructive criticism and may make some smal...
- PyroclasticN/A
I'm hoping to have preserved a bit of the momentum I had coming out of putting Meridian together -- this is a very small and quite tense pressure cooker of a CM level. The spawn rates are untested but ~20% lower than those that I initial...
- Simplicity (challenge mode)N/A
Ironically codenamed "Simplicity", this asteroid offers incredibly rich veins of rare ores making this a very lucrative and highly contested place for competing corporations. The unusual quantities of rare resources have lead scientists ...
- Attack on Rhea (Early release)Beta N/A
Three level version, including Overload files. The final will be 6 levels.
- FulcrumN/A
Fulcrum is a multi-leveled central area surrounded by caves and platforms for fast Challenge Mode gameplay.
- QuadraticN/A
A much quicker build than Malevolence (4 or so days opposed to a week), this level features that dome I was so stoked about a while back. Otherwise this is a pretty simple one -- four colors, four corners, four large hallways, etc,. Also...
Be the first to post a comment!