An Escher-inspired CTF-level, where you can see everything going on in the enemy's base, just by looking up. Provides very fast gameplay and you can capture the flag in less than 15 seconds, if you are lucky. It was the first level, I created completely in 3dsMax. I made some mistakes with it, but I learned alot from it.
A CTF-arena set on a circular platform. Very dangerous. Features plasmafields you can shoot through, but they will kill you, if you try to walk through them. Also a lot of moving machinery, that will crush you or push you into certain death. Almost made entirely in 3dsMax.