It is a standard macro map on the easier side.
On the top is a goldmine on a small island with a gold mine. But to get there you need oil for the transport (except you glitch the worker onto the island after building shipyard by blocking the other exits), but if you build the transport you don't have enough gold for a castle anymore. A strange tradeoff, especially since there is far too much gold in this level anyways.
You and the homies verses the grunts. The grunts are in the wrong neighborhood.
The enemy is not supposed to tech up or make anything other than grunts. I had some trouble getting the AI to send waves of attacks consistently, so diffic...
Those damn hippies are back at it again. You're perfectly manicured garden is under attack, and they must be evicted!
Play as human or orc.
The map runs on "pillow fight" stats so all units do 1 pierce damage at base upgrades. The lore...
Posted this review
Seems a bit low effort