It is a standard macro map on the easier side.
On the top is a goldmine on a small island with a gold mine. But to get there you need oil for the transport (except you glitch the worker onto the island after building shipyard by blocking the other exits), but if you build the transport you don't have enough gold for a castle anymore. A strange tradeoff, especially since there is far too much gold in this level anyways.
This map will test your fleet management skills. You have limited supplies of gold and wood to create ground units and upgrades. You have no peasants and Town Hall. Producing a fleet only costs you oil (although the price is slightly hig...
The gold's right there in the middle. But everyone else is gonna want a piece of it. And it's so far away...
Play as human or orc.
The gist of the map is to defend you're very long gold line from land, air, and sea. There won't be a cl...
Things only get harder the further you go...
In most WarCraft 2 maps, you hit a critical mass where you simply bulldoze your enemies and just coast after the difficulty peak. This is my first attempt at a map that gets harder as it goes...
Posted this review
Seems a bit low effort