It is a standard macro map on the easier side.
On the top is a goldmine on a small island with a gold mine. But to get there you need oil for the transport (except you glitch the worker onto the island after building shipyard by blocking the other exits), but if you build the transport you don't have enough gold for a castle anymore. A strange tradeoff, especially since there is far too much gold in this level anyways.
This was inspired on a map called "Grave", that uses arrays of sign posts to simulate a graveyard, which I found really neat. I wanted to try and create a similar map, so I made this. There are no enemy bases, or enemy structures, but ov...
Posted this review
Seems a bit low effort