Battlefield 2142 - Weapons
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Description
So yeah, just some weapons from a classic, Battlefield 2142.
Besides the equipments, grenades and knives though, sorry, can't port them right now due to lack of time, maybe sometimes in the future I guess.
I included both the Viewmodels(v) and the Worldmodels(w), the viewmodels are more detailed, but they got most of the part cut off for optimizing the game, therefore it's not really a thing I can fix, you might as well just use the world models, besides 3 of the guns though.
Some problems, oof:
1. The tape on the PAC sniper rifle doesn't appear for some reason, despite I already included the texture for it, maybe I'll fix that in the other day.
2. The PAC Rocket Launcher's magazine won't appear as bodygroup for some reason, so I provided another magazine just for bone-merge it onto it, I'll see if something is wrong some other day.
3. The dials might look a bit different than in game though, maybe it's some problem with how Source handles textures differently.
Oh and, I also included the magazine models that I took 4 hours to separate them from the guns, and I included the rifle's "rocket/shotgun" as well, even though only the Bofors Defense Rifle got a significant different besides the normal one.
Also, most of the worldmodels in the original game uses "mini" texture, which essentially are just downscaled low res textures of the original ones, so I just applied the the normal "hi-res" ones, but I still included the mini textures in the files, so you can change them back if you want.
Credits :
EA Games/DICE - Battlefield 2142
Chyvachok - Converting the models into .smd format, and who I got the models from.
NeoLin - Porting to Source.
Changelog
07/12/25 ======== No change notes have been added by the publisher.
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File Details
BF2142_Weapons_20...
(28.5 MB)
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Version 1.0 Complete
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