Sketchfab - Timothy Hsu's Small Weapon Pack (Props)
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Description
Ah yes, just some weapon models made by Timothy Hsu on Sketchfab.
With a bonus utility case model as well.
Well it's been a while since the last time I ported stuff, so I thought maybe it's time to try port some more.?
It's also the first time I'm using the PBR Material Converter tool made by Mushroom Guy, the same one used on the Modern Warfare 2019 SWEP Packs, which you can find it here:
https://github.com/mushroom-guy/mwb-materials
It's quite simple, navigate to where you have the textures for your gun. If the Roughness, Metalness and AO map aren't separate, use a tool like GameImageUtil to split them up.
Now rename the textures like so:
nameofyourgun_rgb for Albedo/Color
nameofyourgun_r or nameofyourgun_g for Roughness map or Glossy map
nameofyourgun_alpha for Metalness map
nameofyourgun_o for AO map
nameofyourgun_n for Normal map
Start the tool. The standard settings are good enough, so we won't change them. Click on "Open Folder(s)" and find the folder where your textures are. Make sure that the folder structure where your textures are located don't have any spaces, or the tool won't know where to put the finished .vtf files. Select the folder and wait. After the tool is done, you should have a folder called output with .vtf's inside of them or where your folder structure as the texture finish export to VTF(If you check Move output to VMT path). You might need to rename the .vtf's, as they use the folder name where they were located in instead of the texture name. Open the .vmt file, also located in output(If you enable.
Then add the $cdmaterials path to $basetexture, $bumpmap and $phongexponenttexture.
So "$basetexture" "\galilsar_rgb" becomes "$basetexture" "models\weapons\rtx\galil\galilsar_rgb" for example.
After that, just basically put them onto the materials folder of your model, and that's it.?
Be reminded that apparently Source (or just SFM) cannot load a normal map that the size is bigger than 50 MB, otherwise it would just appear as checkered texture like missing tex
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Changelog
07/18/25 ======== No change notes have been added by the publisher.
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NeoLin7812
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(81.9 MB)
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Version 1.0 Complete
NeoLin7812 : Trending
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mods : Trending
- Blue Archive MOD V2(碧蓝档案 MOD第二版)
- Main File Blue Archive Full UI - MochaUI3
- 少女前线 M82A1 替换 hunting rifle (Girls'Frontline M82A1) replace hunting rifle
- Advanced Bot AI Enhanced V4
- Blue Archive MOD V3(碧蓝档案 MOD第三版)
- 少女前线 M82A1伪神的启示替换Hunting Rifle/(Girls Frontline M82A1)replace Hunting Rifle
- Left 4 Bots (Improved A.I.)
- Blue Archive Character Pack - PMs and NPCs
- Blue Archive AI Voice Mod - Make-Up Work Club
- Vanilla+ Weapons and Items Pack
mods : New & Popular
- Advanced Bot AI Enhanced V4
- Collection of all my mods
- [FN: Rearousal] Chiku (Rochelle)
- nightmare: death
- [FN: Rearousal] Bonfie (Ellis)
- Aim Down Sight Addon [VScript] v44
- SILENT HILL f Sacred Sword w-A Dreamlike Animations [Sound fix Ver]
- Cinema Slop Asset Flip
- ENG - Console + Server List in Menu
- ReZero Character Pack - PMs and NPCs
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