Isle of War, was the main default skirmish map in Command and Conquer: Red Alert 2. This map is a redone version in the SAGE engine made playable for Command and Conquer 3: Tiberium Wars. All aspects of the map that were in the RA2 vers...
Browsing 'Military / Outpost' Maps
- Isle of War
- DesolationN/A
Location is a small City in the Australian Blue Zone which got evacuated due to recent Tiberium Growth in and around it.
By v1rtu - Scorched Earth 2N/A
This map is an updated version of the official C&C:Generals map "Scorched Earth" created by the legendary RVMECH. Also huge thanks to Mastermind for the installer. Enjoy!
By RVMECH
End of results.
Featured
- CamouflageN/A
Very first map I've ever made for any game, hope you enjoy it. Two oposing MCVs get to the location and head into the woods to make a base. The map is balanced pretty well. Each side has a green tiberium field and a blue tiberium ...
By Experiment - Tiberium SteppesN/A
Located in a verdant valley, this four-player map offers a small initial base area with a bit of tiberium and a Tiberium Spike, Expansion is the key, there are plenty of green tiberium fields and a few blue ones. The map is centered wit...
By wsted439 - JB_Waterworks-AN/A
KI-Tauglich: Ja (Gefecht & Multiplayer) Landschaft: Mediterran Zeit: Später Abend Wetter: Bewölkt Nebel: Grün Zone: Blau-Gelb Musik: Gelbe Zone Kamera Zoom: 100-400 Objekte: 159 Bauze...
By Jey Bee - Dead and GoneN/A
Ok this map is basically what I've seen many cnc3 fans asking for: An assymetrical, detailed and overall good quality map. The primary feqature of this map is a large gully that inadvertaintly divides the map in 2. One can tell a battle...
By Time2KILL - Complex IVN/A
This is Complex IV its a continuince of my complex series for Red alert 2. Its a 2 player map it has a river running threw it that cuts the map in half only one way across is a bridge that leads straight into a small city. It Basically a...
By OverlorD - Art of Defense - Tiberium GroundsN/A
On this map you have to protect a building from being destroyed. This building can not be repaired, However you can reset his health by destroying 1 of the 2 battleships located on the sea. The enemy you are fighting only uses units and...
By Xionox - Kill Crush and DestroyN/A
This is Kill Crush and Destroy from Generals, ported over to C&C3 This is a 8 player map, with alot of resources and tech scatered around the map.
By Cyrus Blaze - Red CanyonN/A
Large Canyon in Central Africa, with a bridge crossing it in the middle. 3 Expansion Fields for each Player, one of them blue.
By v1rtu - Coastal ConflictN/A
Coastal Conflict is a very large 4-player team-based map set by an ocean. This map is NOT intended for tournament play as it is not symmetrical, nor is it entirely balanced. Instead, I have chosen a slightly un-symmetrical layout to pres...
By DarkAlex - City ChaosN/A
This is my first C&C map that I have created. I would like feedback to measure how I did. This is a 4 player map. It is very balanced I think. The key here is that the Subway hub in the city can be captured and gain access to the Backdoo...
By Ron Herrmann - Lake ChicamicamicoN/A
Solltest du den Ordner nicht finden musst du vorher Unsichtbare Dateien in Windows aktivieren: - Arbeitsplatz öffnen - dort unter "EXTRAS" auf "ORDNEROPTIONEN" gehen - Reiter "ANSICHT" wählen - hier "ALLE DATEIEN UND ORDNER" aktivieren -...
By TK - CarpathiaN/A
This is a 6 player map set in a red zone environment on a dessert dry mid-day. Mountains form natural borders but there are many ways to access each base. there are Tiberium spikes sprinkled around along with other tech buildings. The mi...
By Stack111 - Desert CrossingN/A
This is a 2 Player skirmish/multiplayer map for Command and Conquer 3, set in a Desert/Yellow Zone area. Havn't been able to run a final test on it yet, but previous tests had it running fine and bug free. (Minimap included!) Layout: 2 ...
By TheRedScare