Source Filmmaker
The Source Filmmaker (abbreviated as SFM) is a video capture and editing application that works from inside the Source game engine.
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7 Maps Other
12.23.15 Feedback 0
WhiteRooms is ideale for poses and making little scenes. This map has seven r... More >
Uploader NumeriChunk
Author NumeriChunk
Game Source Filmmaker

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2 Rats PayDay 2
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02.18.16 Feedback 1
This map is recreation of the first day heist from Rats, so its not 100% the ... More >
Uploader ZquiteGuys
Author ZquiteGuys
Game Source Filmmaker

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3 Qrylz Glades
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02.27.16 Feedback 0
This map is actually one of my Left4Dead2 survival maps, so its just been por... More >
Uploader ZquiteGuys
Author ZquiteGuys
Game Source Filmmaker

Rating
4 Subterranean
Other
02.27.16 Feedback 1
A small underground scean. This map is actually one of my Left4Dead2 survival... More >
Uploader ZquiteGuys
Author ZquiteGuys
Game Source Filmmaker

Rating
Today's Top Source Filmmaker
Other
02.27.16 Feedback 1
A small underground scean. This map is actually one of my Left4Dead2 survival... More >
Uploader ZquiteGuys
Author ZquiteGuys
Game Source Filmmaker

Rating
2 Qrylz Glades
Other
02.27.16 Feedback 0
This map is actually one of my Left4Dead2 survival maps, so its just been por... More >
Uploader ZquiteGuys
Author ZquiteGuys
Game Source Filmmaker

Rating
3 Rats PayDay 2
Other
02.18.16 Feedback 1
This map is recreation of the first day heist from Rats, so its not 100% the ... More >
Uploader ZquiteGuys
Author ZquiteGuys
Game Source Filmmaker

Rating
4 White Rooms
7 Maps Other
12.23.15 Feedback 0
WhiteRooms is ideale for poses and making little scenes. This map has seven r... More >
Uploader NumeriChunk
Author NumeriChunk
Game Source Filmmaker

Rating
Qrylz Glades
Uploader: ZquiteGuys Author: ZquiteGuys
Updated: 02/27/16
9MB
2,378
This map is actually one of my Left4Dead2 survival maps, so its just been ported over from there to here. This version of the map is alot darker than the Left4Dead2 version (Probably due to the different versions of hammer). There are some props and entity's that I was not able to get working with the SFM version of hammer, such as sprites, a lot particle effects, and a lot of physic props.
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