Powerhouse AND Reflexes Traits Mod

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Developers & Credits

  • SilentResident

File Details

The Powerhouse AN...

(771.8 KB)

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Version 1.5 Complete

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  • Mod
    Marcus Campbell Mercenary
    N/A

    Gear up and move out with this Mercenary outfit for Marcus Campbell. Extract to: ..State of Decay/Gamecharacters/male/human/story_characters This will replace the default Marcus Campbell character model with a Mercenary outfit.

    13,267
  • Mod
    Brant's Military Surplus
    N/A

    This mod allows all of the melee weapons and guns from the Breakdown and Lifeline DLCs to spawn in all three game modes, rather than just their own. They've all been added to the appropriate loot lists so they can be found in searchable ...

    21,389
  • Mod
    Zombies Dont Run
    N/A

    Zombies do not run anymore. This is compatible with - State of Decay (original story) Breakdown Lifeline Makes all regular zombies just shuffle, no more running or sprinting zombies. Rare zombies still move at their normal pace. Insta...

    18,642
  • Mod
    Mt Tanner Bridge Fixed
    N/A

    Repairs the broken wooden bridge that leads to the Mt. Tanner Ranger Station. Replaces the object files for the broken bridge with the pristine bridge cgf files. This included the LOD object. Compatible with Story mode and Breakdown. C...

    14,779
  • Mod
    The Ultimate Radio Mod for Breakdown
    N/A

    MOD INFO Although Breakdown is considered to be the sandbox mode of the game, it is missing some of the Radio features seen in the Base Game and in Lifeline DLC. So, here my mod comes: it adds all five (5) missing Radio Options from Bas...

    15,270

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