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Title: Lost Atoll Description: During a boating trip, a storm capsizes the original vessel you were on, leaving you with a rickety lifeboat in the middle of a storm. After drifting all night at sea, you land on a deserted atoll just as your lifeboat gives up its seaworthiness. The island you find yourself on is small and without much in terms of resources. Chances of survival on this island look bleak, but something isn't quite right: there's an artificial feel to the sand and the flora. You don't recall seeing any islands on the map you had before capsizing. You also swear you can hear a faint hum coming from somewhere... Date: June, 2020 Filename: lost_atoll_xn_part01.bsp (this map) lost_atoll_xn_part02.bsp lost_atoll_xn_part03.bsp Author: XNtricity Additional Credits: Phoenix, for helping me alpha test this thing before subjecting the rest of our group to it. The Gang: Toast, SiberX, Cent, Indiana, and Ace7 for playing practically the entire repository of escape maps available for TFC together as a group over several years: it helped push me to create my own map. * Play Information * Deathmatch: No Teamplay: Yes Players required: Two, but more can be helpful New sounds: Yes New graphics: Yes New music: No Secrets: Yes, find all six hidden buttons to reveal a 6-digit code needed to access an extra challenge! * Installation * Unzip into your half-life/tfc directory. * Construction * Base: None Build Time: About a month and a half of design and mapping, then about two weeks of alpha and beta testing. Compile Time: About ~5 minutes in total for all three maps on an i5 4670k Editor(s) used: Worldcraft 3.5 Wally Known issues: Map supports up to 8 players at once without causing spawn issues Flashlight is not necessary but can be helpful! * Credits * Map design and construction by Michael Kuzel. Skybox by "The Chayed/KIIRA". * Distribution
06/29/20 ======== Initial release. Map supports up to 8 players at once without causing spawn issues.
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Version 1.0 Final
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