INFRA Guide

Installing mods

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INFRA Guide

Setting Infra to accept mods

Before we begin, we need to set up INFRA to allow modding at all. 
The easiest way to do so is as follows:

1. Open your main "Infra" Install directory, where "infra.exe" is located. ( ...\steamapps\common\infra )
2. Open the subfolder called "Infra" and copy the following folders/files:
 - Folders:	Cfg, Maps, Save 
 - File:	Modelsounds.cache 
3. Go back to the previous folder (where infra.exe is) and create a new folder called "infra_dlc1".
4. Inside infra_dlc1 paste files and folder you had copied.

You now created a DLC folder where infra would pack its own original DLC files.
Except tht tie "DLC" is your mods.

Installing mods

This "infra_dlc1" folder is where out custom content will go now.
Inside of it we need a pak01_dir folder and a pak01_dir.vpk file that is made from it.
Mods should be shipped with either one of those things.

Your first (properly made) mod can just be placed right in that folder without any issues.

If you already have a pak01_dir.vpk in that location, you must pack up a new one and "merge" the mods.
For this you need to have "Source SDK Base 2013 Multipllayer" installed.  
It comes with "vpk.exe", located in "...\steamapps\common\Source SDK Base 2013 Multiplayer\bin".  
Make a shortcut for that vpk.exe and put it into your infra_dlc1 folder.
(It must me SDK 2013. Other vpk versions won't work!)

Drag your pre-existing pak01_dir.vpk file onto the vpk.exe shortcut.
This will create a new folder called "pak01_dir". 
 - If you already had such a folder, it will put the unpacked vpk content into that folder.
 
Now you got a pak01_dir folder, in which you can put additional mods.
Once you collected the mods you want, drag the folder onto the vpk.exe shortcut.
This will create pak01.vpk, which you must rename to pak01_dir.vpk

When done, you should have the same setup as in the image below.
Do not delete the pak01_dir folder. 
If you keep it, you won't need to unpack the vpk every time you want to change mods.

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