Pros:
- Nice and interesting maps - Confusing routes at times, but that makes gameplay non-linear
Cons:
- too many panic events - feel like infinite zombie spawns at times for indefinite reason - Supplies locations very random and don't usually make sense - Supplies amount too unbalanced - Random trains running about at the end kill bots - Last map too long
Conclusion:
- I like the map design. Very detailed. - Personally I like the fact it has a lot of supplies, but the locations aren't exactly well thought-out. Most supplies spots are just a bunch of everything, doesn't feel like much thought has been put into it. - Panic event after panic event after panic event, very unbalanced gameplay. Doesn't give time for players to 'enjoy' the maps. - You might as well make the last map into two separate maps (way too many panic events for a map that includes the finale, a pain to restart if you lose due to all your bots being run over by a random train) - Some panic events feel more or less like infinite zombie spawn (dunno if they are) for no apparent reason, for example the two consecutive panic events at the very beginning (before and after calling the elevator.) - I get triple the amount of kills even compared to my runs of maps with lots of zombies. On one hand, it could be impressive, but the implication is that, there's a serious defect in planning of zombie events throughout the whole campaign.
This review was posted before the latest release.
Pros:
Cons:
Conclusion:
This review was posted before the latest release.