Pros:
- a neat take on a map/campaign -sound/event triggers that I haven't seen before -cool ending fight -creative concept -layout was pretty interesting -play through changes with each play (I think?)
Cons:
- many tricky areas that seemed like ways to go but turned out to be invisible walls - glyphs can be hard find -so areas where dead giveaways to where you took them from (restaurant and gas station from no mercy, etc)
Conclusion:
(WARNING SPOILERS AHEAD) First time I played through was pretty cool. This area where you go down stairs near the road was kinda simple. Just a room with bodies on the ceiling and a bathroom with a glyph. down the alley way a witch was on the car and all it did was suddenly attack the car alerting the horde. Pretty cool. After looking in vain for the 5th glyph I died and had to restart. The first place I went was the area down the stairs near the street. HOLY FREAKING CRAP was i not ready for what happened. Completely different layout with witch trigger events. It was then I realized why this map is called Silent Fear. a combo of Sillent Hill and F.E.A.R. VERY CLEVER. I die again and played through but nothing really changed on the third time. Not sure if I missed something on the third go. But I had quit any way. (END OF SPOILERS) All I can say is this THE BEST map/campaign I've played on L4D Ever. I Can't wait to see what you come up with next.
This review was posted before the latest release.
Pros:
Cons:
Conclusion:
This review was posted before the latest release.