L4D1 Leon "Bill" Kennedy - Resident Evil 2 Remake RPD Suit
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Description
L4D1 Leon "Bill" Kennedy - Resident Evil 2 Remake RPD Suit
Compatible with re-skins.
Requires high shader and texture settings.
Features:
+ High-poly suit
+ FP Arms
+ Passing dead body
+ Restored cigarette smoke.
+ Added boomer bile texture.
+ Melee attachment.
+ Fixed eye movement ($MaxEyeDeflection)
+ Fixed the positions of attachments: pistol/magnum, molotov, pills.
+ Fixed the misssing brackets in Corgi's Boomer Bile textures.
+ Re-rigged all of Casino's RE2 meshes for Bill's skeleton.
+ Fixed the issue of Phong not showing up.
+ Improved the shoulders' weightmap so the vest doesn't appear deformed.
+ Improved the weightmap of the crotch areas. It's not perfect, but it is good enough :)
+ Significantly enhanced the textures. Increased contrast and saturation and remade the phong masks for Source use.
+ VMT editing: added extra lines and rim lighting. Removed as it added too much highlight.
+ Enhanced Phong and lighting intensity.
+ Icons/portraits.
Special thanks to Casino and Porky Corgi for letting me modify their meshes and textures!
As always, please report any bug that is not mesh related lol
Full Credit:
Sowjet - final compile, texture + vmt shader editing, mesh editing, weightmapping, rigging, troubleshooting, QC
Casino - Creating the base / template meshes of RE2 Remake Leon
XZombieAlix - Ripping the Leon model from the original game
Porky-da-Corgi - Mesh and textures from "Hatless Bill", used with permission
CAPCOM - Leon model and textures
Valve - Bill textures and skeleton base
el Almenara - FP arm model template
Tagged
Changelog
11/21/22 ======== No change notes have been added by the publisher.
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File Details
l4d1_leon bill ke...
(41 MB)
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