Definitive Left 4 Dead 1 Vehicles
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Description
A big f*ck you to the 360 A lot of the props in Left 4 Dead 1, and 2. Suffer from really bad envmaps, or a lack thereof. However, the vehicles suffered from far more than just awful envmaps. They suffered from extremely downgraded textures, atrocious UV work, and overall a lower detail look. This would be absolutely acceptable if they only did this for the 360, but no you PC users out there with decently modern computers still have to suffer with the quality of a 360 game. This mod attempts to use AI Scaling (controversiaaaaaaaaaaaal), my lackluster skills with model editing and texturing. And Bruner's skills with his texture modifications and envmap creation. To bring what we feel is a better looking set of Left 4 Dead 1 vehicles overall. So I'm going to release these as a standalone improvement for the first and second game to add to the evergrowing category of quality of life mods. Contributors Bruner - Texture Work Ceno - Compiling, VMT/VTFs, modeling
- beta
- restored
- hd
- remaster
- fixes
- definitive
- vehicles
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Changelog
03/16/24 ======== Made modifications to the Taxi and Police Car Mirrors 03/08/24
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C3NO
Compiling, VMT/VTFs, modeling, texture work.
File Details
definitive left 4...
(26.5 MB)
View Changelog
Version 1.6 Complete
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