Reviews for Death Stop
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FreeCell
Posted this review
A Near Perfect Campaign
PROS Intro Dark and cool atmosphere Very sensible and decent woods/towns environments Beautiful map design/detail Survivor's dialogue and messages Perfect weapon and ammo balance setting Perfect bot's NAV/AI No bugs Outro CONS Sometime game crash on map 2 loading Overall very easy played, because too many pills and throwables Bot get glitche at areas near finale
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danellen
Posted this review
Pros:
+ Great level design, not too long, not too short + Plentiful and numerous pills and throwables + Truck rescue in finale was great + Lots to explore + Enjoyed the alarm triggered weapons cache + Bot nav was decent + Thoughtful level design: going up ladders that might otherwise be ignored to find goodies
Cons:
- So many throwables and pills, most went unused since I played by myself - Bots didn't want to get on truck in finale - No survivor dialogue
Conclusion:
Great campaign for first time mapper. Works well on single player and would definitely recommend to others!
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slappaccino
Posted this review
Pros:
- Enjoyable campaign - Each level was a comfortable length - Beautiful level design - Rescue by truck. Awesome!
Cons:
- Perhaps too many pills, throwables, pills, ammo, pills etc. - Did I mention pills? LOL! - I don't know if the Director had it out for me, but for every two bottles of pills I found, I could hear the gurgling of another Boomer.
Conclusion:
I really had a good time with this campaign. There were too many Boomers for my taste, but that could have been the Director messing with me. Lot of tanks too. There were lots of great little moments, like the car falling. The finale was very cool as well, especially since all of my team made it into the truck. Probably because a tank had them cornered inside! Thanks for the fun campaign!
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**** Maverick
Posted this review
Pros:
- 4 Beautifull maps : even ugly places like toilets are surprising. - Detailed : Big Places but never seem empty. - Perfect Level Design : Its easy to find his way and a pleasure to discover it. - Final : First rush with tank before the Final. The reveal of the station and the station itself are a pleasure for eyes. - Love the poster : We quickly felt it will be a serious map. :)
Cons:
- So many medikts and throwables made that great campaign so sadly easy... - Looks like the lenght of maps are good, but we dont feel it cause we can almost rush them without beeing really disturbed by tanks or hordes.
Conclusion:
Of course i played this map on expert, like i always do. But i only play with one friend custom campaigns. So maybe it's cause of the bots its so easy to finish. Lame tactic like let the hordes kill them while we re rushing panic events works too well. Same thing for shooting tanks while it s killing bots on the floor. They are perfect baits. Or the campaign is really really too easy. :) (Hope my english is understandable ^^)
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Aeon Scale
Posted this review
Pros:
A truck for rescue. Mini guns are at the rights spot. Good length. Few Ammo spot. Lots of Tanks/Witchs. Fun to play in versus even if they are not climbing spot.
Cons:
One bot doesnt get in the truck in the Final or else get kill. In the part were a car fall in the sewers, if you go down with the bots they doesnt go up anymore. Maybe too much Pipe Bombs/Molotovs. Witchs Spawn sometimes on Gates. Few Texture Error.
Conclusion:
This Map is just great. Fun to play again and again, maybe some cons can be annoying but you can counter them easily. (Ive played this map before a long time ago, but i did not have an account to review D:)
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ZombieHuntah
Posted this review
Pros:
+Feels like an official Campaign. +Lengthy +The event in the last map involving a car & water (not the finale). +Not too hard & not too easy +The Rescue Vehicle
Cons:
-Too generous with the throwables -Same thing with the Tier 2 Weapons -the bots stopped following me after the event with the car and the water (See the conclusion for the full story).
Conclusion:
A very good campaign. Highly recommended. Go grab it and play it. Anyways, After triggering the event, Zoey got smoked from up above. I killed the smoker. Zoey falls down down below into the water and she gets swarmed, eventually getting incap'd. I go down to try to help her but I get incap'd too. Then my friend (playing Louis) and Bill jumps down. Me & Zoey get back up. Then, me & my friend goes to leave. After awhile, I noticed that Zoey & Bill were still down in the water. They kept running around in circles. Eventually, me and friend just ignored them and decided to leave them behind. Soon we both get killed by a tank. After that, me & my friend had to start over at the beginning of the level.
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PsychoDolphinRampage
Posted this review
Pros:
-Very well designed -Very original and well laid out. -Thought the supply cabinets alerting the horde was unique and clever. -The APC finale was a good change from the usual helicopter.
Cons:
-Little to none survivor dialogue. -Bots are oblivious to med-kits sometimes.
Conclusion:
Overall, it was one of the most clever and entertaining maps i have played. Great details and original ideas. Highly recommended
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cmliu
Posted this review
Pros:
-a great design campaign -i really like them map 1- map3
Cons:
-start from Map 1 , 1 bot takes so long to take first aid kit -Map 4, near final area, 1 bot can not Nag after leaving sewer system. -Map 4, 1 AI bot try to go back tunnel again and again until he/she die!!!!!! -1 bot CAN go under military vehicle and bot can still survive????
Conclusion:
These bugs still there, otherwise this is a bug free campaign for L4D 1. I think these bugs must be fixed. I hope author can release newer version soon. I will suggest this campaign is only good for human teamates so far. ( Version V 2.69 ) This review is base on my SP experience. (Nov 28, 2010)
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RainingMetal
Posted this review
Pros:
-No notable gameplay issues. One-way passages, sufficient supplies, and horde-drawing events all spread out appropriately. -APC rescue vehicle makes a good departure from the traditional helicopter. -Supply cabinets rigged with alarms, a clever trick! -No notable graphical issues.
Cons:
-Lack of Survivor dialogue. -Lack of intro and safe room music. -Crescendo warnings should stay in their traditional formats. Still thoughtful to put them in nonetheless. -One time, the APC ran over poor Bill (after he got killed before we got to the finale!). -Could use a few warnings for the cabinet events. -Bots sometimes don't pick up the Health Kits.
Conclusion:
A well-working campaign.
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Alblaka
Posted this review
Pros:
+Nice loading screen +Custom signs for events +The supply room with alarm door made me lol. GREAT idea, big +++ +The sewer is well-made and detailed +The sudden panic event on level 4 start is great... And the idea of a lower area, zombies coming from and Smokers pulling down is nice, too. +Great finale position +The chairs next to the gun made me laugh "Je, sunset with zombies" +Rescue vehivle position and spread of supplies was perfect.
Cons:
-No intro music -Bots ned about 5 min to pick up the medkits... Script error? -Most cars don't seem to be climbable for zombies... they just kept standing around me, doing nothing -Found some floating pills in Level Part 3... just hovering midair -Got 2 tanks in level 3. If i'm not playing expert, i exspect NOT to get more then 1 tank + 1-2 witches. -The start event on level 4, mentioned on the Pros has also the big Con of ALL bots getting stucked there... not nice to do 50% of all level just alone by yourself. -The finale level is supposed to have a SMALL way from spawn - final. This level 4 was to long. -The 2nd tank in the finale got stucked inside of the building... and kept throwing stones through walls. -No level 5 :(
Conclusion:
Nice and well-made campaign, just the AI is on MANY places a bit off. Zombies can't climb, your bots ignore supplys and get seriously stucked. However, some points like the nice finale and the alarm-secured supplyroom, additional the well-used panic events make this campaign VERY playable. 85 for being a good camopaign with (sad, but true) serious AI issues.
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End of results.
Posted this review
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