Reviews for Rock Zone

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    • trojan_exe
      trojan_exe

      Posted this review

      5

      Маленькая зона

      Коротенькая и лёгкая кампания, состоящая всего из двух глав.
      
      ПЛЮСЫ:
      
      + неплохие текстуры карт;
      + хорошая навигация ботов;
      + легкая концовка, которую легко пройти даже с ботами.
      
      МИНУСЫ:
      
      - аптечки встречаются только один раз, в начале второй главы;
      - на отсидке нет стволов, только патроны;
      - в концовке особые заражённые застревают в текстурах, в результате чего нам остаётся сражаться лишь с обычными зомбаками.
      
      ВЫВОД:
      
      Короткая карта, которую можно использовать в качестве разминки перед серьёзными кампаниями. Прошёл за 15 минут.
    • FreeCell
      FreeCell

      Posted this review

      8

      Average Level Campaign

      PROS : Original Environment
                   Overall dark sights
                   Unique and interesting textures & layout
                   Unique and good events(with rescue) ideas
                   Proper items & weapons setting  
      
      CONS : No poster
                   Lv 2 is a bit short
                   Hordes get stucks rockstage gate 
                   A bit strage light on rockstage
                   Tank and hordes get stucks at finale area
                   bot get stuck at finale area
    • ErrorUnknownGT
      ErrorUnknownGT

      Posted this review

      8

      Review

      Great campaign. However, It needs to be a bit longer I would say, 2 chapters is a bit short. Other than that, I liked it. Nice map design, only a minor navmesh issue on finale where the bots can't jump up onto the platform. No glitches/bugs. Nice work.
    • Megadude

      Posted this review

      6

      Pros:

      *Can be plyed from beginning to end.
      *OK level design.
      *2 crescendo events in one map - bit different from regular maps.

      Cons:

      *Very short. The 2 maps would probably work better combined into 1 map.
      *Lack of detail in some parts, especially for such short maps.
      *No custom thumbnals or poster.
      *No intro.
      *Zombies are already spawned right near survivors as soon as campaign starts.
      *Some purple chequered reflections. Possible cubemap issue.
      *No warning that opening door would alert zombies.
      *No warning that pushing button in colourful light room would alert zombies.
      *Lots of nav and spawning issues. Had survivors teleporting several times and infected running in circles. Special infected were spawning in hidden areas and could not reach us. The 1st finale tank spawned somewhere hidden and died from boredom.
      *Big invisible walls.
      *Tooks ages to find the trigger for the finale. Needs a hint on it.

      Conclusion:

      An OK couple of maps but not very replayable due to their very short length.

End of results.