Shooting Allies
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Description
-= NEW in Version 2.0 =-
Improved HUD - Gun/Wrench Icons - See the screenshots
2 New Options
Base control (Dot) - Green: No shots, Yellow: Watchtower only, Red: Fire at will
Bodyguard - Flag: Stay close, Hand Up: Aggressive stance
This mod improves the AI in Story, Breakdown and Lifeline.
To install, simply place the folders into your \State of Decay\Game\ folder or use NMM.
Allies will now;
Shoot zombies when they are in range
Prioritse targets: Screamers, Bloaters, Ferals and Juggernauts first, then closest, then armoured
Automatically reload once they are idle and no zombies are around
Never get caught against a horde when your ally has only 1 round in the chamber!
Move around nearby and look into the distance if they get bored and are outside (5-10 secs of idle time)
Side Step if they can't get a clear shot
Sometimes aim into the distance while bored and outside (12.5%)
Sprint to get into vehicles quicker
Make sure your ally has a silenced weapon! Shotguns are not recommended.
Controls:
(Y) Toggles Ranged/Melee
(U) Toggles Guard/Aggressive
(I) Cycles Green, Yellow, Red
Tagged
Changelog
05/01/15 ======== No revision notes have been added by the developer.
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File Details
Shooting Allies.zip
(41 KB)
View Changelog
Version 2.01 Complete
mods : Trending
- Only Motley Crue Zoey (request)
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- Only common survivor1 (request)
- Only Zoey Nomura Update (request)
- Only Zoey goth chick (request)
- [CSO] dual kriss (UZI SMG) [request]
- [CSO] Dual MP7A1 v2 (UZI SMG) [reques, Sound fix Vert]
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