Shooting Allies
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Description
-= NEW in Version 2.0 =-
Improved HUD - Gun/Wrench Icons - See the screenshots
2 New Options
Base control (Dot) - Green: No shots, Yellow: Watchtower only, Red: Fire at will
Bodyguard - Flag: Stay close, Hand Up: Aggressive stance
This mod improves the AI in Story, Breakdown and Lifeline.
To install, simply place the folders into your \State of Decay\Game\ folder or use NMM.
Allies will now;
Shoot zombies when they are in range
Prioritse targets: Screamers, Bloaters, Ferals and Juggernauts first, then closest, then armoured
Automatically reload once they are idle and no zombies are around
Never get caught against a horde when your ally has only 1 round in the chamber!
Move around nearby and look into the distance if they get bored and are outside (5-10 secs of idle time)
Side Step if they can't get a clear shot
Sometimes aim into the distance while bored and outside (12.5%)
Sprint to get into vehicles quicker
Make sure your ally has a silenced weapon! Shotguns are not recommended.
Controls:
(Y) Toggles Ranged/Melee
(U) Toggles Guard/Aggressive
(I) Cycles Green, Yellow, Red
Tagged
Changelog
05/01/15 ======== No revision notes have been added by the developer.
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File Details
Shooting Allies.zip
(41 KB)
View Changelog
Version 2.01 Complete
- No Zombie Car DamageN/A
This mod disables damage to your car from hitting zombies and most freaks. Run over all of them you like and your car will never recieve any body or tire damage. Vehicles will still take damage from hitting Juggernauts. Vehicles will als...
- NPCs Use GunsBeta N/A
This mod allows human NPC's to use guns to battle with the zombie population. This includes enclaves, allies, and anybody you take along with you providing they have a gun in their inventory. NPC's do not consume ammo, and will use silen...
- Unlimited RV LimitN/A
Got sick and tired of not taking my leveled up characters with me. requires a simple file change which take a few seconds.
- Marcus Campbell MercenaryN/A
Gear up and move out with this Mercenary outfit for Marcus Campbell. Extract to: ..State of Decay/Gamecharacters/male/human/story_characters This will replace the default Marcus Campbell character model with a Mercenary outfit.
- The Ultimate Radio Mod for BreakdownN/A
MOD INFO Although Breakdown is considered to be the sandbox mode of the game, it is missing some of the Radio features seen in the Base Game and in Lifeline DLC. So, here my mod comes: it adds all five (5) missing Radio Options from Bas...
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- Indestructible VehiclesN/A
Just a mod for all the vehicles in the game that changes their XML to be indestructible.. Took a while to go through and edit each DamageMax to null.. Figure uploading it will save others time. Saw another mod that does I think the same...
- NPCs Use GunsBeta N/A
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- Powerhouse AND Reflexes Traits ModN/A
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- Real Crossbows ModN/A
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- Marcus Campbell MercenaryN/A
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- No Zombie Car DamageN/A
This mod disables damage to your car from hitting zombies and most freaks. Run over all of them you like and your car will never recieve any body or tire damage. Vehicles will still take damage from hitting Juggernauts. Vehicles will als...
- Re-add SWAT zombie to BreakdownN/A
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