Here is a DM/TDM map loosely based on Basildon Hospital in Essex (as the name may suggest :P )
This map has power switches for the areas 'Maternity block', 'Accident & Emergency' and the lower levels. A flashlight is a must in this map to avoid disorientation, frustration and to avoid panic! some of these switches are harder to find than others!
There are also plenty of Easter eggs and fu...
A map I made in the span of 24 hours, based on Chemical Plant Zone from Sonic Generations. Contains both the Classic & Modern music tracks, as playing a fast paced shooter without music just seems weird.
The main gimmick of this map is the few areas with water in them & the moving platforms, with two switches in the map that can reverse the direction of the platforms.
A recreation of the multiplayer map Sidehopper Station from Metroid Prime 2 Echoes on the Gamecube, containing a few elements that make a Deathmatch that bit more hectic in the form of the Kinect Orb Cannons to launch players around the map & canisters of Phazon scattered around (that act like Explosive Barrels apart from the fact that they don't ignite & simply explode from the slighte...
Very small map.
Remake one of Ravenholm maps.
Original Map: d1_town_03 (Half-Life 2)
Player Count: 6-12
Gameplay Type: Deathmatch
Release Date: 03/20/09
Unzip the dm_town_03_day.bsp file into your half-life 2 deathmatch\hl2mp\maps directory
A large map set in an abandoned motel-like building. This map should be good for 12-18 players
and includes gameplay inside and around the "motel". The main hall on the ground floor is usually
the center of the action with its multiple entry/exit points, and vertical gameplay with the attic
above. The map also includes a basement/laundry area accessible from the main floor or throu...
You can easily get to the lower parts by jumping down
(jumping down 4 levels will only give you 10 damage)
You can also easily get back up by jumping over the
edge of the map. This will not kill you but teleport
you inmediately to the light at the top of the map
(Same goes for any prop thats tossed into the void)
In time theyll all fall back to the map from the sky
The battle for City 17 is in full swing. As Gordon Freeman makes
his ascent to the top of the Citadel the Resistance is still struggling to
destroy the Combine on the ground. The recent setbacks the Combine have
received at the hands of Gordon Freeman have allowed the Resistance to push
forward while facing little opposition. That ends here.