3 cs:go maps (read below)
baggage
are able to run around with a lot of supplies
NO CAMPING (god i love that)
have to move constantly
shoots
nothing to overwhelming or underwhelming (meaning its so good im speechless)
Cons:
baggage
could be too much supplies?
one bench of baggage is invisible (at the start area)
shoots
seemed smal, and cramped (not really a con though)
crashed from spawns (not entirely sure if it was this map though cause it could be a vavle issue)
they spawned in front of me 1 tiime as far as i saw.
Conclusion:
please forgive me but i have not done monastery yet.
so heres something to think about. upon loading up one of these maps when you are in game you cannot switch to another because it (will not allow you to go to custom for some reason) meaning you cannot go to monastery from shoots and etc.
bench with baggage invisible at beginning area of baggage but you see its shadow.
would love to see it implennted some way intoi a campign using all three maps. (idea not required people)
based of my game play inside these maps (remeber i havent played monastery yet) i would give this a straight 9 out of 10.
im giving it a 9 because as much as it is it isnt my opinion that matters it is the map makers. so if he/she likes it the way it is it will stay that way. i simplely left out 1 point based on cons and the fact id love to see this constantly worked on and updated right till its final release. i was indeed impressed with this work and would love to see more.
Pros:
Cons:
Conclusion:
This review was posted before the latest release.